.. |
resourcefiles
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- moved the resourcefiles and textures folders into gamedata.
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2019-02-01 18:31:57 +01:00 |
textures
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- moved the resourcefiles and textures folders into gamedata.
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2019-02-01 18:31:57 +01:00 |
xlat
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- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
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2019-02-02 01:22:12 +01:00 |
a_keys.cpp
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- moved the contents of g_inventory to g_shared and gamedata subfolders.
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2019-02-01 18:13:12 +01:00 |
a_keys.h
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- moved the contents of g_inventory to g_shared and gamedata subfolders.
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2019-02-01 18:13:12 +01:00 |
a_weapons.cpp
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- moved the contents of g_inventory to g_shared and gamedata subfolders.
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2019-02-01 18:13:12 +01:00 |
a_weapons.h
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- moved the contents of g_inventory to g_shared and gamedata subfolders.
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2019-02-01 18:13:12 +01:00 |
d_dehacked.cpp
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
d_dehacked.h
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
decallib.cpp
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
decallib.h
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
g_doomedmap.cpp
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
g_mapinfo.cpp
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- renamed the level variables.
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2019-02-02 00:25:51 +01:00 |
g_mapinfo.h
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- moved KEYCONF_only CCMDs out of play files.
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2019-02-01 21:19:16 +01:00 |
g_skill.cpp
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
gi.cpp
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
gi.h
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
gstrings.h
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
info.cpp
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- made the event manager an object so it can be instantiated multiple times.
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2019-02-02 10:46:34 +01:00 |
info.h
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
keysections.cpp
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- moved KEYCONF_only CCMDs out of play files.
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2019-02-01 21:19:16 +01:00 |
p_terrain.cpp
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
p_terrain.h
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
p_xlat.cpp
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- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
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2019-02-02 01:22:12 +01:00 |
stringtable.cpp
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
stringtable.h
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
teaminfo.cpp
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
teaminfo.h
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
umapinfo.cpp
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- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
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2019-02-02 01:22:12 +01:00 |
w_wad.cpp
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
w_wad.h
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
w_zip.h
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |