qzdoom/src/gl/system
2016-08-30 00:33:02 +02:00
..
gl_cvars.h Add OpenGL debug messages to the console 2016-08-17 20:33:10 +02:00
gl_debug.cpp Only use KHR_debug if available 2016-08-22 19:25:13 +02:00
gl_debug.h Only use KHR_debug if available 2016-08-22 19:25:13 +02:00
gl_extlist.txt Add KHR_debug and ARB_invalidate_subdata 2016-08-17 16:48:11 +02:00
gl_framebuffer.cpp - removed gl_draw_synv because with the postprocessing this is no longer useful. 2016-08-30 00:33:02 +02:00
gl_framebuffer.h Add OpenGL debug messages to the console 2016-08-17 20:33:10 +02:00
gl_interface.cpp - enable core profile by default on GL 3.x. 2016-08-29 11:33:20 +02:00
gl_interface.h Only use KHR_debug if available 2016-08-22 19:25:13 +02:00
gl_load.c Restored legacy way to collect OpenGL extensions 2016-08-28 10:21:20 +03:00
gl_load.h Add KHR_debug and ARB_invalidate_subdata 2016-08-17 16:48:11 +02:00
gl_menu.cpp - enabled hqNx MMX on all platforms with Intel intrinsics support 2015-12-25 15:41:06 +02:00
gl_system.h Fixed compilation of OS X with native backend 2016-04-30 11:53:31 +03:00
gl_threads.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_wipe.cpp Merge branch 'debug' of https://github.com/dpjudas/zdoom 2016-08-20 12:34:56 +02:00