qzdoom/wadsrc
Christoph Oelckers cfa11046ab - changed PhosphorousFire.DoSpecialDamage to match SVE's handling:
* Everything with a damage factor for fire only uses that.
* Everything that bleeds takes half damage
* Robots take quarter damage.
2018-11-16 21:36:57 +01:00
..
static - changed PhosphorousFire.DoSpecialDamage to match SVE's handling: 2018-11-16 21:36:57 +01:00
CMakeLists.txt - missed one qzdoom reference 2017-07-20 06:45:08 -04:00