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ddab2c3e78
This was always used with 'consoleplayer' which really is the only thing making sense here. But this is a part of the global state which should be avoided in play code. In particular, this makes no real sense in case of secondary maps where it should always return false. |
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.. | ||
acolyte.txt | ||
alienspectres.txt | ||
beggars.txt | ||
coin.txt | ||
crusader.txt | ||
entityboss.txt | ||
inquisitor.txt | ||
klaxon.txt | ||
loremaster.txt | ||
macil.txt | ||
merchants.txt | ||
oracle.txt | ||
peasants.txt | ||
programmer.txt | ||
questitems.txt | ||
ratbuddy.txt | ||
reaver.txt | ||
rebels.txt | ||
sentinel.txt | ||
sigil.txt | ||
spectral.txt | ||
stalker.txt | ||
strifeammo.txt | ||
strifearmor.txt | ||
strifebishop.txt | ||
strifefunctions.txt | ||
strifehumanoid.txt | ||
strifeitems.txt | ||
strifekeys.txt | ||
strifeplayer.txt | ||
strifestuff.txt | ||
strifeweapons.txt | ||
svelights.txt | ||
svestuff.txt | ||
templar.txt | ||
thingstoblowup.txt | ||
weaponassault.txt | ||
weaponcrossbow.txt | ||
weapondagger.txt | ||
weaponflamer.txt | ||
weapongrenade.txt | ||
weaponmauler.txt | ||
weaponmissile.txt | ||
zombie.txt |