qzdoom/src/scripting
2017-01-21 13:26:26 +01:00
..
codegeneration - fixed redundant variable declaration shadowing an outer one. 2017-01-21 13:26:26 +01:00
decorate more inventory scriptification 2017-01-19 23:42:12 +01:00
vm - let A_SpawnProjectile, A_FireProjectile, A_SpawnItem(Ex) and A_ThrowGrenade return the spawned actors to the calling code. 2017-01-20 12:39:51 +01:00
zscript Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future. 2017-01-21 10:32:26 +01:00
thingdef.cpp more inventory scriptification 2017-01-19 23:42:12 +01:00
thingdef.h - scriptified the remaining functions in a_artifacts.cpp. 2017-01-17 20:30:17 +01:00
thingdef_data.cpp Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future. 2017-01-21 10:32:26 +01:00
thingdef_properties.cpp - scriptified MorphProjectile and CustomSprite. 2017-01-20 01:11:36 +01:00