qzdoom/src/rendering/hwrenderer/textures
Christoph Oelckers 3ad9783d8f - fixed the hardware rendering precacher not to evict secondary layers of multi-layer textures.
It will now check all layers of a material.
Additionally it will also delete all descriptor sets of Vulkan hardware textures before precaching to make sure that nothing here can accidentally still reference a deleted texture.
2019-03-21 21:57:39 +01:00
..
hw_ihwtexture.h
hw_material.cpp
hw_material.h - fixed the hardware rendering precacher not to evict secondary layers of multi-layer textures. 2019-03-21 21:57:39 +01:00
hw_precache.cpp - fixed the hardware rendering precacher not to evict secondary layers of multi-layer textures. 2019-03-21 21:57:39 +01:00
hw_texcontainer.h - fixed the hardware rendering precacher not to evict secondary layers of multi-layer textures. 2019-03-21 21:57:39 +01:00