qzdoom/src/gl
2014-09-20 09:04:36 +02:00
..
data - fixed some of those supremely annoying and supremely pointless GCC/Clang compiler warnings. 2014-09-17 11:03:05 +02:00
dynlights - always use glPolygonOffset to render translucent geometry. 2014-09-20 09:04:36 +02:00
hqnx - don't depend on stdint.h because older MSVC versions do not have it. 2014-05-01 12:30:56 +02:00
hqnx_asm - reinstated the far superior assembly HQnX version for Visual C++. 2014-08-20 12:45:33 +02:00
models - route texture binding through the renderstate class for better control. Currently it's just a direct passthrough but this will change. 2014-09-09 12:00:42 +02:00
renderer - changed the handling of alpha textures. The only special case they need is with palette-less textures and this can be handled far more easily and robustly with a predefined translation instead of passing another parameter through all the layers of the texture management code. This also fixes problems with paletted PNGs that get used as an alpha texture because the old method clobbered the image's palette. 2014-09-09 13:21:36 +02:00
scene - always use glPolygonOffset to render translucent geometry. 2014-09-20 09:04:36 +02:00
shaders Only require OpenGL 3.0 compatibility profile. 2014-09-14 14:43:42 -05:00
system - only activate shader storage buffers on modern drivers also supporting GL_ARB_buffer storage. Early adopters of this extension (i.e. older AMD drivers mainly) tend to implement this badly. 2014-09-17 09:01:16 +02:00
textures fixed: The sampler object for camera textures was never initialized. 2014-09-17 10:52:34 +02:00
utility Fix compile errors on linux. 2014-09-14 14:28:05 -05:00
gl_builddraw.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_functions.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00