qzdoom/wadsrc/static/zscript
Christoph Oelckers 9193466572 - scriptified ASecurityCamera and AAimingCamera.
This concludes this round of script converesions of internal classes.
2016-11-29 20:16:14 +01:00
..
chex - converted the Chex Quest actors, completing the DECORATE conversion. 2016-10-18 23:22:41 +02:00
doom - partial scriptification of the Heresiarch 2016-11-29 15:24:38 +01:00
heretic - scriptified ArtiBlastRadius. 2016-11-26 09:51:14 +01:00
hexen - scriptified Hexen's spike, which was the last remaining item in the game directories. 2016-11-29 18:42:48 +01:00
raven - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
shared - scriptified ASecurityCamera and AAimingCamera. 2016-11-29 20:16:14 +01:00
strife - scriptified the Mauler, completing Strife. 2016-11-29 14:32:49 +01:00
actor.txt - scriptified ASecurityCamera and AAimingCamera. 2016-11-29 20:16:14 +01:00
actor_checks.txt - renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs. 2016-11-21 13:04:27 +01:00
base.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
constants.txt - scriptified Strife's assault gun and missile launcher. 2016-11-29 13:28:43 +01:00