qzdoom/wadsrc/static/actors
MajorCooke e04fe06226 GetDistance Non-Action (Double version)
- Added GetDistance(bool checkz, ptr = aaptr_target).
- Returns the distance of an actor. Must be target, master or tracer.
2016-02-10 17:13:50 -06:00
..
chex
doom
heretic - fixed: The counters for the whirlwind were initialized too late, the first time they are needed is in P_CheckMissileSpawn, which gets called from inside P_SpawnMissile. Also took the opportunity and moved them to properties that are accessible from DECORATE. 2016-02-08 13:34:54 +01:00
hexen
raven
shared Merge branch 'scripting' 2016-02-04 15:17:22 -06:00
strife
actor.txt GetDistance Non-Action (Double version) 2016-02-10 17:13:50 -06:00
constants.txt Updated to scripting branch merge. 2016-02-04 20:17:46 -06:00