qzdoom/src/textures
Christoph Oelckers 6bfbe30b99 Merge branch 'master' of https://github.com/rheit/zdoom
# Conflicts:
#	src/CMakeLists.txt
#	src/g_level.cpp
#	src/p_saveg.cpp
#	src/r_defs.h
#	src/version.h

(note that this commit will not compile!)
2016-09-24 00:40:15 +02:00
..
anim_switches.cpp - removed farchive.cpp and .h 2016-09-22 00:48:22 +02:00
animations.cpp - removed farchive.cpp and .h 2016-09-22 00:48:22 +02:00
automaptexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
bitmap.cpp - renamed some fixed point stuff in the texture composition code. 2016-03-24 16:16:45 +01:00
bitmap.h - fixed: translucency detection in multipatch textures did not work. 2016-09-08 12:18:09 +02:00
buildtexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
canvastexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
ddstexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
emptytexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
flattexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
imgztexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
jpegtexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
multipatchtexture.cpp - fixed: translucency detection in multipatch textures did not work. 2016-09-08 12:18:09 +02:00
patchtexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
pcxtexture.cpp - Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures. 2016-03-13 01:14:08 -05:00
pngtexture.cpp - allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode. 2016-09-21 21:57:24 +02:00
rawpagetexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
texture.cpp - floatified texture scale values. 2016-03-26 13:37:44 +01:00
texturemanager.cpp - removed farchive.cpp and .h 2016-09-22 00:48:22 +02:00
textures.h Merge branch 'master' of https://github.com/rheit/zdoom 2016-09-24 00:40:15 +02:00
tgatexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
warpbuffer.h - merged FWarpTexture and FWarp2Texture, making the choice of effect a parameter of the WarpBuffer function. 2016-04-30 12:36:55 +02:00
warptexture.cpp - fixed parameters for warp type 2. 2016-05-04 13:25:26 +02:00