qzdoom/src/thingdef
Randy Heit 3e388acc15 - Added the MF6_STEPMISSILE flag so that the Whirlwind can "walk" up steps.
- Changed the dword definition of PalEntry to uint32 so that it has one
  consistent definition across all source files.


SVN r1752 (trunk)
2009-08-05 01:13:41 +00:00
..
olddecorations.cpp - Fixed: A_CountdownArg and A_Die must ensure a certain kill. 2009-05-23 08:30:36 +00:00
thingdef.cpp - GCC compile fix and warning removal. 2009-02-21 21:44:15 +00:00
thingdef.h - Added A_Mushroom compatibility option for Dehacked. 2009-08-02 15:54:34 +00:00
thingdef_codeptr.cpp - fixed some GCC warnings. 2009-07-25 15:00:45 +00:00
thingdef_data.cpp - Added the MF6_STEPMISSILE flag so that the Whirlwind can "walk" up steps. 2009-08-05 01:13:41 +00:00
thingdef_exp.cpp - Fixed: The save percentage for Doom's green armor was slightly too low 2008-12-07 12:11:59 +00:00
thingdef_exp.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00
thingdef_expression.cpp - Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the 2009-08-02 03:38:57 +00:00
thingdef_parse.cpp - Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the 2009-08-02 03:38:57 +00:00
thingdef_properties.cpp - Added A_Mushroom compatibility option for Dehacked. 2009-08-02 15:54:34 +00:00
thingdef_states.cpp - Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the 2009-08-02 03:38:57 +00:00
thingdef_type.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00