qzdoom/src/gamedata/resourcefiles
Christoph Oelckers 8b0dd1376f - changed the filter name for Doom IWADs
It's "doom.id.doom1/2" instead of "doom.doom1/2" now.
The config file's content will be renamed and for lump filtering a fallback has been added - note that you cannot combine both naming schemes! The old one has to be considered deprecated now.

This also removes the duplicated content necessitated by the old naming scheme.
2019-04-10 00:15:16 +02:00
..
ancientzip.cpp - moved the resourcefiles and textures folders into gamedata. 2019-02-01 18:31:57 +01:00
ancientzip.h - moved the resourcefiles and textures folders into gamedata. 2019-02-01 18:31:57 +01:00
file_7z.cpp - moved the resourcefiles and textures folders into gamedata. 2019-02-01 18:31:57 +01:00
file_directory.cpp - moved the resourcefiles and textures folders into gamedata. 2019-02-01 18:31:57 +01:00
file_grp.cpp - moved the resourcefiles and textures folders into gamedata. 2019-02-01 18:31:57 +01:00
file_lump.cpp - switched the Windows backend to use the Windows Unicode API. 2019-02-14 22:23:33 +01:00
file_pak.cpp - moved the resourcefiles and textures folders into gamedata. 2019-02-01 18:31:57 +01:00
file_rff.cpp - moved the resourcefiles and textures folders into gamedata. 2019-02-01 18:31:57 +01:00
file_wad.cpp - fix building on FreeBSD 2019-03-03 17:08:45 +01:00
file_zip.cpp - moved the resourcefiles and textures folders into gamedata. 2019-02-01 18:31:57 +01:00
file_zip.h - moved the resourcefiles and textures folders into gamedata. 2019-02-01 18:31:57 +01:00
resourcefile.cpp - changed the filter name for Doom IWADs 2019-04-10 00:15:16 +02:00
resourcefile.h - allow reading xlsx spreadsheets directly for language definitions. 2019-02-28 22:21:55 +01:00