mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-06 13:01:14 +00:00
4d46655de6
SVN r3316 (trunk)
181 lines
4.1 KiB
Text
181 lines
4.1 KiB
Text
// A bare-bones MAPINFO for Hexen.
|
|
include "mapinfo/common.txt"
|
|
|
|
// Most of the MAPINFO is still in hexen.wad.
|
|
|
|
gameinfo
|
|
{
|
|
noloopfinalemusic = true
|
|
titlepage = "TITLE"
|
|
creditpage = "CREDIT"
|
|
titlemusic = "HEXEN"
|
|
titletime = 8
|
|
advisorytime = 6
|
|
pagetime = 5
|
|
chatsound = "Chat"
|
|
finalemusic = "hub"
|
|
finaleflat = "-NOFLAT-"
|
|
finalepage = "CREDIT"
|
|
infopage = "HELP1", "HELP2", "CREDIT"
|
|
quitsound = ""
|
|
borderflat = "F_022"
|
|
border = HereticBorder
|
|
telefogheight = 32
|
|
defkickback = 150
|
|
skyflatname = "F_SKY"
|
|
translator = "xlat/heretic.txt" // not really correct but this was used before.
|
|
defaultbloodcolor = "68 00 00"
|
|
defaultbloodparticlecolor = "ff 00 00"
|
|
backpacktype = "BagOfHolding" // Hexen doesn't have a backpack so use Heretic's.
|
|
statusbar = "sbarinfo/hexen.txt"
|
|
intermissionmusic = "hub"
|
|
intermissioncounter = false
|
|
weaponslot = 1, "FWeapFist", "CWeapMace", "MWeapWand"
|
|
weaponslot = 2, "FWeapAxe", "CWeapStaff", "MWeapFrost"
|
|
weaponslot = 3, "FWeapHammer", "CWeapFlame", "MWeapLightning"
|
|
weaponslot = 4, "FWeapQuietus", "CWeapWraithverge", "MWeapBloodscourge"
|
|
dimcolor = "00 00 ff"
|
|
dimamount = 0.2
|
|
definventorymaxamount = 25
|
|
defaultrespawntime = 12
|
|
defaultdropstyle = 1
|
|
player5start = 9100
|
|
pickupcolor = "d7 ba 45"
|
|
quitmessages = "$*RAVENQUITMSG"
|
|
menufontcolor_title = "UNTRANSLATED"
|
|
menufontcolor_label = "RED"
|
|
menufontcolor_value = "UNTRANSLATED"
|
|
menufontcolor_action = "UNTRANSLATED"
|
|
menufontcolor_header = "GOLD"
|
|
menufontcolor_highlight = "YELLOW"
|
|
menufontcolor_selection = "BRICK"
|
|
menubackbutton = "M_BACK_X"
|
|
PlayerClasses = "FighterPlayer", "ClericPlayer", "MagePlayer"
|
|
nightmarefast = true
|
|
pausesign = "PAUSED"
|
|
gibfactor = 0.5
|
|
cursorpic = "hexncurs"
|
|
textscreenx = 10
|
|
textscreeny = 5
|
|
defaultendsequence = "Inter_Chess"
|
|
maparrow = "maparrows/dagger.txt"
|
|
statscreen_mapnamefont = "BigFont"
|
|
statscreen_finishedfont = "SmallFont"
|
|
statscreen_enteringfont = "SmallFont"
|
|
}
|
|
|
|
skill baby
|
|
{
|
|
AutoUseHealth
|
|
AmmoFactor = 1.5
|
|
DoubleAmmoFactor = 1.5
|
|
DamageFactor = 0.5
|
|
EasyBossBrain
|
|
SpawnFilter = Baby
|
|
Name = "$MNU_WETNURSE"
|
|
playerclassname = "fighter", "$MNU_SQUIRE"
|
|
playerclassname = "cleric", "$MNU_ALTARBOY"
|
|
playerclassname = "mage", "$MNU_APPRENTICE"
|
|
}
|
|
|
|
skill easy
|
|
{
|
|
DoubleAmmoFactor = 1.5
|
|
SpawnFilter = Easy
|
|
Name = "$MNU_YELLOWBELLIES"
|
|
playerclassname = "fighter", "$MNU_KNIGHT"
|
|
playerclassname = "cleric", "$MNU_ACOLYTE"
|
|
playerclassname = "mage", "$MNU_ENCHANTER"
|
|
}
|
|
|
|
skill normal
|
|
{
|
|
DoubleAmmoFactor = 1.5
|
|
SpawnFilter = Normal
|
|
Name = "$MNU_BRINGEST"
|
|
playerclassname = "fighter", "$MNU_WARRIOR"
|
|
playerclassname = "cleric", "$MNU_PRIEST"
|
|
playerclassname = "mage", "$MNU_SORCERER"
|
|
DefaultSkill
|
|
}
|
|
|
|
skill hard
|
|
{
|
|
DoubleAmmoFactor = 1.5
|
|
SpawnFilter = Hard
|
|
Name = "$MNU_SMITE"
|
|
playerclassname = "fighter", "$MNU_BERSERKER"
|
|
playerclassname = "cleric", "$MNU_CARDINAL"
|
|
playerclassname = "mage", "$MNU_WARLOCK"
|
|
}
|
|
|
|
skill nightmare
|
|
{
|
|
AmmoFactor = 1.5
|
|
DoubleAmmoFactor = 1.5
|
|
FastMonsters
|
|
DisableCheats
|
|
SpawnFilter = Nightmare
|
|
Name = "$MNU_BLACKPLAGUE"
|
|
playerclassname = "fighter", "$MNU_TITAN"
|
|
playerclassname = "cleric", "$MNU_POPE"
|
|
playerclassname = "mage", "$MNU_ARCHMAGE"
|
|
}
|
|
|
|
clearepisodes
|
|
episode "&wt@01"
|
|
{
|
|
name = "Hexen - Beyond Heretic"
|
|
key = "h"
|
|
}
|
|
|
|
cluster 1
|
|
{
|
|
hub
|
|
exittext = "clus1msg"
|
|
exittextislump
|
|
music = "hub"
|
|
pic = "interpic"
|
|
}
|
|
|
|
cluster 2
|
|
{
|
|
hub
|
|
exittext = "clus2msg"
|
|
exittextislump
|
|
music = "hub"
|
|
pic = "interpic"
|
|
}
|
|
|
|
cluster 3
|
|
{
|
|
hub
|
|
exittext = "clus3msg"
|
|
exittextislump
|
|
music = "hub"
|
|
pic = "interpic"
|
|
}
|
|
|
|
cluster 4
|
|
{
|
|
hub
|
|
exittext = "clus4msg"
|
|
exittextislump
|
|
music = "hub"
|
|
pic = "interpic"
|
|
}
|
|
|
|
gamedefaults
|
|
{
|
|
activateowndeathspecials
|
|
infiniteflightpowerup
|
|
fallingdamage
|
|
nointermission
|
|
noautosequences
|
|
missilesactivateimpactlines
|
|
monsterfallingdamage
|
|
}
|
|
|
|
// There is also support for showing a clus5msg after cluster 5, but
|
|
// since it isn't used, and it would intefere with the finale if I
|
|
// included it here, I'm leaving out the clusterdef for cluster 5.
|