mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-12-04 09:52:01 +00:00
650d07b8c1
- Converted A_Hexendecorations.cpp - Changed the lower decal spawning code to transfer the main decal's color if the lower decal's default color is the same as the main decal's. - Changed the decal stretcher back to use the specified size parameters as a scaling factor and not a destination size because this is more consistent with the rest of the decal code. Also adjusted the blood smear definition in DECALDEF and the description in the Wiki for this. - Added Jim's most recent fixes. SVN r77 (trunk)
18 lines
265 B
Text
18 lines
265 B
Text
|
|
|
|
ACTOR ArtiSpeedBoots : PowerupGiver 8002
|
|
{
|
|
Game Hexen
|
|
SpawnID 13
|
|
+FLOATBOB
|
|
+INVENTORY.PICKUPFLASH
|
|
Inventory.Icon ARTISPED
|
|
Inventory.PickupMessage "$TXT_ARTISPEED"
|
|
Powerup.Type Speed
|
|
States
|
|
{
|
|
Spawn:
|
|
SPED ABCDEFGH 3 Bright
|
|
Loop
|
|
}
|
|
}
|