qzdoom/src/gl
2013-09-02 08:43:56 +02:00
..
data - fix c++11's compile problems. 2013-08-28 08:33:11 +02:00
dynlights - fixed: Dynamic lights may not execute their tick() function when the software renderer is active. 2013-08-09 23:38:30 +02:00
hqnx - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
models - Fixed compilation on non-Windows systems by removing dependency on src/Linux/platform.h 2013-06-26 19:01:00 -04:00
renderer - bumped minimum supported OpenGL version to 1.4. The engine was already using several 1.3 and 1.4 features which would have caused problems on 1.2. 2013-08-18 15:41:52 +02:00
scene - fix c++11's compile problems. 2013-08-28 08:33:11 +02:00
shaders - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
system - changed minimum required GL version to 1.3. The only 1.4 feature that's required is mipmap generation which on many older cards is available as an extension. The worst thing that can happen with relaxing the version requirement is that on a few ancient graphics cards the mipmapped texture filtering modes produce garbage. 2013-09-02 08:43:56 +02:00
textures - fix c++11's compile problems. 2013-08-28 08:33:11 +02:00
utility - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_builddraw.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_functions.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00