qzdoom/wadsrc/static/zscript
Christoph Oelckers 36f559ecb7 - fixed bad definition of struct grammar which tried to resolve from right to left, creating large amounts of recursion and strange problems with PlayerInfo.
- added a command line option to generate a parser trace file.
- fixed a syntax error in player.txt.
2016-11-27 16:24:32 +01:00
..
chex - converted the Chex Quest actors, completing the DECORATE conversion. 2016-10-18 23:22:41 +02:00
doom - removed test code. 2016-11-25 09:56:06 +01:00
heretic - scriptified ArtiBlastRadius. 2016-11-26 09:51:14 +01:00
hexen - scriptified the IceGuy. 2016-11-27 00:41:06 +01:00
raven - scriptified the Minotaur. 2016-11-26 01:14:47 +01:00
shared - fixed bad definition of struct grammar which tried to resolve from right to left, creating large amounts of recursion and strange problems with PlayerInfo. 2016-11-27 16:24:32 +01:00
strife - renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs. 2016-11-21 13:04:27 +01:00
actor.txt - exported a few more functions. 2016-11-27 16:24:32 +01:00
actor_checks.txt - renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs. 2016-11-21 13:04:27 +01:00
base.txt - scriptified ArtiBlastRadius. 2016-11-26 09:51:14 +01:00
constants.txt - converted half of ClericHoly. (Making a commit before starting on the more complex stuff.) 2016-11-26 13:18:48 +01:00