qzdoom/wadsrc/static/actors
Christoph Oelckers 57895d69f9 Merge branch 'master' of https://github.com/rheit/zdoom 2014-10-14 08:54:41 +02:00
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chex - Fixed some typos with chex quest obituaries and French translation error. 2014-07-15 21:20:05 -04:00
doom Merge branch 'master' of https://github.com/rheit/zdoom 2014-09-08 22:55:37 +02:00
heretic Enable fighting between different types of gargoyles and golems 2014-03-30 13:27:27 +03:00
hexen Add NOBLOOD flag to Heresiarch actor 2014-03-18 12:29:14 +02:00
raven Add NOGRAVITY to every Raven actor with FLOATBOB 2013-11-19 19:42:13 -06:00
shared - changed handling of DF_NO_COOP_WEAPON_SPAWN dmflag so that weapons are not determined by class type but by a newly added flag WEAPONSPAWN, to allow CustomInventory replacements to act like weapons when being spawned. 2014-07-27 10:07:37 +02:00
strife Added slow states to relevant Strife monsters 2014-04-17 17:42:16 +02:00
actor.txt - Added A_Remove(int pointer, int flags). 2014-09-28 08:15:00 -05:00
constants.txt Merge branch 'master' of https://github.com/MajorCooke/zdoom 2014-10-12 08:43:46 +02:00