mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-15 08:52:04 +00:00
c412b42703
- The stat meters now return an FString instead of sprintfing into a fixed output buffer. - NOASM is now automatically defined when compiling for a non-x86 target. - Some changes have been made to the integral types in doomtype.h: - For consistancy with the other integral types, byte is no longer a synonym for BYTE. - Most uses of BOOL have been change to the standard C++ bool type. Those that weren't were changed to INTBOOL to indicate they may contain values other than 0 or 1 but are still used as a boolean. - Compiler-provided types with explicit bit sizes are now used. In particular, DWORD is no longer a long so it will work with both 64-bit Windows and Linux. - Since some files need to include Windows headers, uint32 is a synonym for the non-Windows version of DWORD. - Removed d_textur.h. The pic_t struct it defined was used nowhere, and that was all it contained. SVN r326 (trunk)
248 lines
7.5 KiB
C++
248 lines
7.5 KiB
C++
// Emacs style mode select -*- C++ -*-
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Id:$
|
|
//
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
//
|
|
// This source is available for distribution and/or modification
|
|
// only under the terms of the DOOM Source Code License as
|
|
// published by id Software. All rights reserved.
|
|
//
|
|
// The source is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
// for more details.
|
|
//
|
|
// DESCRIPTION:
|
|
// WAD I/O functions.
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
#ifndef __W_WAD__
|
|
#define __W_WAD__
|
|
|
|
#include "files.h"
|
|
#include "doomdef.h"
|
|
#include "tarray.h"
|
|
|
|
// [RH] Compare wad header as ints instead of chars
|
|
#define IWAD_ID MAKE_ID('I','W','A','D')
|
|
#define PWAD_ID MAKE_ID('P','W','A','D')
|
|
#define RFF_ID MAKE_ID('R','F','F',0x1a)
|
|
#define ZIP_ID MAKE_ID('P','K',3,4)
|
|
#define GRP_ID_0 MAKE_ID('K','e','n','S')
|
|
#define GRP_ID_1 MAKE_ID('i','l','v','e')
|
|
#define GRP_ID_2 MAKE_ID('r','m','a','n')
|
|
|
|
// [RH] Remove limit on number of WAD files
|
|
struct wadlist_t
|
|
{
|
|
wadlist_t *next;
|
|
char name[1]; // +size of string
|
|
};
|
|
extern wadlist_t *wadfiles;
|
|
|
|
//
|
|
// TYPES
|
|
//
|
|
struct wadinfo_t
|
|
{
|
|
// Should be "IWAD" or "PWAD".
|
|
DWORD Magic;
|
|
DWORD NumLumps;
|
|
DWORD InfoTableOfs;
|
|
};
|
|
|
|
struct wadlump_t
|
|
{
|
|
DWORD FilePos;
|
|
DWORD Size;
|
|
char Name[8];
|
|
};
|
|
|
|
// [RH] Namespaces from BOOM.
|
|
typedef enum {
|
|
ns_global = 0,
|
|
ns_sprites,
|
|
ns_flats,
|
|
ns_colormaps,
|
|
ns_acslibrary,
|
|
ns_newtextures,
|
|
ns_bloodraw,
|
|
ns_bloodsfx,
|
|
ns_bloodmisc,
|
|
ns_strifevoices,
|
|
ns_hires,
|
|
|
|
// These namespaces are only used to mark lumps in special subdirectories
|
|
// so that their contents doesn't interfere with the global namespace.
|
|
// searching for data in these namespaces works differently for lumps coming
|
|
// from Zips or other files.
|
|
ns_specialzipdirectory,
|
|
ns_sounds,
|
|
ns_patches,
|
|
ns_graphics,
|
|
ns_music,
|
|
} namespace_t;
|
|
|
|
// [RH] Copy an 8-char string and uppercase it.
|
|
void uppercopy (char *to, const char *from);
|
|
|
|
// Perform Blood encryption/decryption.
|
|
void BloodCrypt (void *data, int key, int len);
|
|
|
|
// A very loose reference to a lump on disk. This is really just a wrapper
|
|
// around the main wad's FILE object with a different length recorded. Since
|
|
// the two lumps from the same wad share the same FILE, you cannot read from
|
|
// both of them independantly.
|
|
class FWadLump : public FileReader
|
|
{
|
|
public:
|
|
FWadLump ();
|
|
FWadLump (const FWadLump ©);
|
|
#ifdef _DEBUG
|
|
FWadLump & operator= (const FWadLump ©);
|
|
#endif
|
|
~FWadLump();
|
|
|
|
long Seek (long offset, int origin);
|
|
long Read (void *buffer, long len);
|
|
|
|
private:
|
|
FWadLump (const FileReader &reader, long length, bool encrypted);
|
|
FWadLump (FILE *file, long length);
|
|
FWadLump (char * data, long length, bool destroy);
|
|
|
|
char *SourceData;
|
|
bool DestroySource;
|
|
bool Encrypted;
|
|
|
|
friend class FWadCollection;
|
|
};
|
|
|
|
|
|
// A lump in memory. The destructor automatically deletes the memory
|
|
// the lump was copied to. Note the copy contstructor is really more of
|
|
// a transfer constructor. Once an FMemLump gets copied, the original
|
|
// is no longer usable.
|
|
class FMemLump
|
|
{
|
|
public:
|
|
FMemLump ();
|
|
#ifdef __GNUC__
|
|
// Not really const! GCC forces me to declare it this way!
|
|
FMemLump (const FMemLump ©);
|
|
FMemLump &operator= (const FMemLump ©);
|
|
#else
|
|
FMemLump (FMemLump ©);
|
|
FMemLump &operator= (FMemLump ©);
|
|
#endif
|
|
~FMemLump ();
|
|
void *GetMem () { return (void *)Block; }
|
|
|
|
private:
|
|
FMemLump (BYTE *data);
|
|
|
|
BYTE *Block;
|
|
|
|
friend class FWadCollection;
|
|
};
|
|
|
|
class FWadCollection
|
|
{
|
|
public:
|
|
FWadCollection ();
|
|
~FWadCollection ();
|
|
|
|
// The wadnum for the IWAD
|
|
enum { IWAD_FILENUM = 1 };
|
|
|
|
void InitMultipleFiles (wadlist_t **filenames);
|
|
void AddFile (const char *filename, const char * data=NULL,int length=-1);
|
|
int CheckIfWadLoaded (const char *name);
|
|
|
|
const char *GetWadName (int wadnum) const;
|
|
const char *GetWadFullName (int wadnum) const;
|
|
|
|
int CheckNumForName (const char *name, int namespc);
|
|
int CheckNumForName (const char *name, int namespc, int wadfile);
|
|
int GetNumForName (const char *name, int namespc);
|
|
|
|
inline int CheckNumForName (const BYTE *name) { return CheckNumForName ((const char *)name, ns_global); }
|
|
inline int CheckNumForName (const char *name) { return CheckNumForName (name, ns_global); }
|
|
inline int CheckNumForName (const BYTE *name, int ns) { return CheckNumForName ((const char *)name, ns); }
|
|
inline int GetNumForName (const char *name) { return GetNumForName (name, ns_global); }
|
|
inline int GetNumForName (const BYTE *name) { return GetNumForName ((const char *)name); }
|
|
inline int GetNumForName (const BYTE *name, int ns) { return GetNumForName ((const char *)name, ns); }
|
|
|
|
int CheckNumForFullName (const char *name);
|
|
int CheckNumForFullName (const char *name, int wadfile);
|
|
int GetNumForFullName (const char *name);
|
|
|
|
|
|
void ReadLump (int lump, void *dest);
|
|
FMemLump ReadLump (int lump);
|
|
FMemLump ReadLump (const char *name) { return ReadLump (GetNumForName (name)); }
|
|
|
|
FWadLump OpenLumpNum (int lump);
|
|
FWadLump OpenLumpName (const char *name) { return OpenLumpNum (GetNumForName (name)); }
|
|
FWadLump *ReopenLumpNum (int lump); // Opens a new, independent FILE
|
|
|
|
FileReader * GetFileReader(int wadnum); // Gets a FileReader object to the entire WAD
|
|
|
|
int FindLump (const char *name, int *lastlump, bool anyns=false); // [RH] Find lumps with duplication
|
|
bool CheckLumpName (int lump, const char *name); // [RH] True if lump's name == name
|
|
|
|
static DWORD LumpNameHash (const char *name); // [RH] Create hash key from an 8-char name
|
|
|
|
int LumpLength (int lump) const;
|
|
int GetLumpOffset (int lump) const; // [RH] Returns offset of lump in the wadfile
|
|
void GetLumpName (char *to, int lump) const; // [RH] Copies the lump name to to using uppercopy
|
|
const char *GetLumpFullName (int lump) const; // [RH] Returns the lump's full name
|
|
int GetLumpFile (int lump) const; // [RH] Returns wadnum for a specified lump
|
|
int GetLumpNamespace (int lump) const; // [RH] Returns the namespace a lump belongs to
|
|
bool CheckLumpName (int lump, const char *name) const; // [RH] Returns true if the names match
|
|
|
|
bool IsUncompressedFile(int lump) const;
|
|
bool IsEncryptedFile(int lump) const;
|
|
|
|
int GetNumLumps () const;
|
|
|
|
int AddExternalFile(const char *filename);
|
|
|
|
protected:
|
|
class WadFileRecord;
|
|
struct LumpRecord;
|
|
|
|
WORD *FirstLumpIndex; // [RH] Hashing stuff moved out of lumpinfo structure
|
|
WORD *NextLumpIndex;
|
|
|
|
WORD *FirstLumpIndex_FullName; // The same information for fully qualified paths from .zips
|
|
WORD *NextLumpIndex_FullName;
|
|
|
|
|
|
TArray<LumpRecord> LumpInfo;
|
|
TArray<WadFileRecord *>Wads;
|
|
DWORD NumLumps; // Not necessarily the same as LumpInfo.Size()
|
|
DWORD NumWads;
|
|
|
|
void SkinHack (int baselump);
|
|
void InitHashChains (); // [RH] Set up the lumpinfo hashing
|
|
|
|
// [RH] Combine multiple marked ranges of lumps into one.
|
|
int MergeLumps (const char *start, const char *end, int name_space);
|
|
bool IsMarker (const LumpRecord *lump, const char *marker) const;
|
|
void FindStrifeTeaserVoices ();
|
|
|
|
private:
|
|
static int STACK_ARGS lumpcmp(const void * a, const void * b);
|
|
void ScanForFlatHack (int startlump);
|
|
void RenameSprites (int startlump);
|
|
void SetLumpAddress(LumpRecord *l);
|
|
};
|
|
|
|
extern FWadCollection Wads;
|
|
|
|
#endif
|