mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-16 01:12:03 +00:00
300 lines
7.2 KiB
Text
300 lines
7.2 KiB
Text
|
|
|
|
class ListMenuDescriptor : MenuDescriptor native
|
|
{
|
|
enum EScale
|
|
{
|
|
CleanScale = -1,
|
|
OptCleanScale = -2
|
|
};
|
|
native Array<ListMenuItem> mItems;
|
|
native int mSelectedItem;
|
|
native double mSelectOfsX;
|
|
native double mSelectOfsY;
|
|
native TextureID mSelector;
|
|
native int mDisplayTop;
|
|
native double mXpos, mYpos;
|
|
native int mWLeft, mWRight;
|
|
native int mLinespacing; // needs to be stored for dynamically created menus
|
|
native int mAutoselect; // this can only be set by internal menu creation functions
|
|
native Font mFont;
|
|
native int mFontColor;
|
|
native int mFontColor2;
|
|
native bool mCenter;
|
|
native bool mAnimatedTransition;
|
|
native int mVirtWidth, mVirtHeight;
|
|
|
|
native void Reset();
|
|
int DisplayWidth()
|
|
{
|
|
if (mVirtWidth == OptCleanScale) return m_cleanscale ? CleanScale : 320;
|
|
return mVirtWidth;
|
|
}
|
|
int DisplayHeight()
|
|
{
|
|
if (mVirtWidth == OptCleanScale) return m_cleanscale ? CleanScale : 200;
|
|
return mVirtHeight;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
// list menu class runs a menu described by a DListMenuDescriptor
|
|
//
|
|
//=============================================================================
|
|
|
|
class ListMenu : Menu
|
|
{
|
|
ListMenuDescriptor mDesc;
|
|
MenuItemBase mFocusControl;
|
|
|
|
virtual void Init(Menu parent = NULL, ListMenuDescriptor desc = NULL)
|
|
{
|
|
Super.Init(parent);
|
|
mDesc = desc;
|
|
AnimatedTransition = mDesc.mAnimatedTransition;
|
|
if (desc.mCenter)
|
|
{
|
|
double center = 160;
|
|
for(int i=0; i < mDesc.mItems.Size(); i++)
|
|
{
|
|
double xpos = mDesc.mItems[i].GetX();
|
|
int width = mDesc.mItems[i].GetWidth();
|
|
double curx = mDesc.mSelectOfsX;
|
|
|
|
if (width > 0 && mDesc.mItems[i].Selectable())
|
|
{
|
|
double left = 160 - (width - curx) / 2 - curx;
|
|
if (left < center) center = left;
|
|
}
|
|
}
|
|
for(int i=0;i<mDesc.mItems.Size(); i++)
|
|
{
|
|
int width = mDesc.mItems[i].GetWidth();
|
|
|
|
if (width > 0)
|
|
{
|
|
mDesc.mItems[i].SetX(center);
|
|
}
|
|
}
|
|
}
|
|
// notify all items that the menu was just created.
|
|
for(int i=0;i<mDesc.mItems.Size(); i++)
|
|
{
|
|
mDesc.mItems[i].OnMenuCreated();
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
ListMenuItem GetItem(Name name)
|
|
{
|
|
for(int i = 0; i < mDesc.mItems.Size(); i++)
|
|
{
|
|
Name nm = mDesc.mItems[i].GetAction();
|
|
if (nm == name) return mDesc.mItems[i];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override bool OnUIEvent(UIEvent ev)
|
|
{
|
|
if (ev.Type == UIEvent.Type_KeyDown && ev.KeyChar > 0)
|
|
{
|
|
// tolower
|
|
int ch = ev.KeyChar;
|
|
ch = ch >= 65 && ch < 91 ? ch + 32 : ch;
|
|
|
|
for(int i = mDesc.mSelectedItem + 1; i < mDesc.mItems.Size(); i++)
|
|
{
|
|
if (mDesc.mitems[i].Selectable() && mDesc.mItems[i].CheckHotkey(ch))
|
|
{
|
|
mDesc.mSelectedItem = i;
|
|
MenuSound("menu/cursor");
|
|
return true;
|
|
}
|
|
}
|
|
for(int i = 0; i < mDesc.mSelectedItem; i++)
|
|
{
|
|
if (mDesc.mitems[i].Selectable() && mDesc.mItems[i].CheckHotkey(ch))
|
|
{
|
|
mDesc.mSelectedItem = i;
|
|
MenuSound("menu/cursor");
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return Super.OnUIEvent(ev);
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override bool MenuEvent (int mkey, bool fromcontroller)
|
|
{
|
|
int oldSelect = mDesc.mSelectedItem;
|
|
int startedAt = max(0, mDesc.mSelectedItem);
|
|
|
|
switch (mkey)
|
|
{
|
|
case MKEY_Up:
|
|
do
|
|
{
|
|
if (--mDesc.mSelectedItem < 0) mDesc.mSelectedItem = mDesc.mItems.Size()-1;
|
|
}
|
|
while (!mDesc.mItems[mDesc.mSelectedItem].Selectable() && mDesc.mSelectedItem != startedAt);
|
|
if (mDesc.mSelectedItem == startedAt) mDesc.mSelectedItem = oldSelect;
|
|
MenuSound("menu/cursor");
|
|
return true;
|
|
|
|
case MKEY_Down:
|
|
do
|
|
{
|
|
if (++mDesc.mSelectedItem >= mDesc.mItems.Size()) mDesc.mSelectedItem = 0;
|
|
}
|
|
while (!mDesc.mItems[mDesc.mSelectedItem].Selectable() && mDesc.mSelectedItem != startedAt);
|
|
if (mDesc.mSelectedItem == startedAt) mDesc.mSelectedItem = oldSelect;
|
|
MenuSound("menu/cursor");
|
|
return true;
|
|
|
|
case MKEY_Enter:
|
|
if (mDesc.mSelectedItem >= 0 && mDesc.mItems[mDesc.mSelectedItem].Activate())
|
|
{
|
|
MenuSound("menu/advance");
|
|
}
|
|
return true;
|
|
|
|
default:
|
|
return Super.MenuEvent(mkey, fromcontroller);
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override bool MouseEvent(int type, int x, int y)
|
|
{
|
|
int sel = -1;
|
|
|
|
int w = mDesc.DisplayWidth();
|
|
double sx, sy;
|
|
if (w == ListMenuDescriptor.CleanScale)
|
|
{
|
|
// convert x/y from screen to virtual coordinates, according to CleanX/Yfac use in DrawTexture
|
|
x = ((x - (screen.GetWidth() / 2)) / CleanXfac) + 160;
|
|
y = ((y - (screen.GetHeight() / 2)) / CleanYfac) + 100;
|
|
}
|
|
else
|
|
{
|
|
// for fullscreen scale, transform coordinates so that for the given rect the coordinates are within (0, 0, w, h)
|
|
int h = mDesc.DisplayHeight();
|
|
double fx, fy, fw, fh;
|
|
[fx, fy, fw, fh] = Screen.GetFullscreenRect(w, h, FSMode_ScaleToFit43);
|
|
|
|
x = int((x - fx) * w / fw);
|
|
y = int((y - fy) * h / fh);
|
|
}
|
|
|
|
|
|
if (mFocusControl != NULL)
|
|
{
|
|
mFocusControl.MouseEvent(type, x, y);
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
if ((mDesc.mWLeft <= 0 || x > mDesc.mWLeft) &&
|
|
(mDesc.mWRight <= 0 || x < mDesc.mWRight))
|
|
{
|
|
for(int i=0;i<mDesc.mItems.Size(); i++)
|
|
{
|
|
if (mDesc.mItems[i].CheckCoordinate(x, y))
|
|
{
|
|
if (i != mDesc.mSelectedItem)
|
|
{
|
|
//MenuSound("menu/cursor");
|
|
}
|
|
mDesc.mSelectedItem = i;
|
|
mDesc.mItems[i].MouseEvent(type, x, y);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
mDesc.mSelectedItem = -1;
|
|
return Super.MouseEvent(type, x, y);
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override void Ticker ()
|
|
{
|
|
Super.Ticker();
|
|
for(int i=0;i<mDesc.mItems.Size(); i++)
|
|
{
|
|
mDesc.mItems[i].Ticker();
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override void Drawer ()
|
|
{
|
|
for(int i=0;i<mDesc.mItems.Size(); i++)
|
|
{
|
|
if (mDesc.mItems[i].mEnabled) mDesc.mItems[i].Draw(mDesc.mSelectedItem == i, mDesc);
|
|
}
|
|
if (mDesc.mSelectedItem >= 0 && mDesc.mSelectedItem < mDesc.mItems.Size())
|
|
{
|
|
if (!menuDelegate.DrawSelector(mDesc))
|
|
mDesc.mItems[mDesc.mSelectedItem].DrawSelector(mDesc.mSelectOfsX, mDesc.mSelectOfsY, mDesc.mSelector, mDesc);
|
|
}
|
|
Super.Drawer();
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override void SetFocus(MenuItemBase fc)
|
|
{
|
|
mFocusControl = fc;
|
|
}
|
|
override bool CheckFocus(MenuItemBase fc)
|
|
{
|
|
return mFocusControl == fc;
|
|
}
|
|
override void ReleaseFocus()
|
|
{
|
|
mFocusControl = NULL;
|
|
}
|
|
}
|
|
|
|
|