.. |
r_decal.cpp
|
Rename drawseg_t to DrawSegment
|
2017-01-26 07:03:27 +01:00 |
r_decal.h
|
Rename drawseg_t to DrawSegment
|
2017-01-26 07:03:27 +01:00 |
r_particle.cpp
|
Change RenderTranslucentPass to be a singleton
|
2017-01-26 08:36:28 +01:00 |
r_particle.h
|
The memset antipattern cannot be used on classes with a virtual table
|
2017-01-24 02:28:32 +01:00 |
r_playersprite.cpp
|
Remove the need for RenderPlayerSprites::SetupSpriteScale
|
2017-01-24 04:19:43 +01:00 |
r_playersprite.h
|
Remove the need for RenderPlayerSprites::SetupSpriteScale
|
2017-01-24 04:19:43 +01:00 |
r_sprite.cpp
|
Change RenderTranslucentPass to be a singleton
|
2017-01-26 08:36:28 +01:00 |
r_sprite.h
|
Remove unused friend declaration
|
2017-01-24 05:00:11 +01:00 |
r_visiblesprite.cpp
|
Move RenderDrawSegment to its own file
|
2017-01-26 08:13:39 +01:00 |
r_visiblesprite.h
|
Move ColormapLight to r_light
|
2017-01-24 04:24:04 +01:00 |
r_visiblespritelist.cpp
|
Moved DrawSprite to VisibleSprite and marked all its variables as protected
|
2017-01-16 05:43:56 +01:00 |
r_visiblespritelist.h
|
Rename drawseg_t to DrawSegment
|
2017-01-26 07:03:27 +01:00 |
r_voxel.cpp
|
Change RenderTranslucentPass to be a singleton
|
2017-01-26 08:36:28 +01:00 |
r_voxel.h
|
Move RenderDrawSegment to its own file
|
2017-01-26 08:13:39 +01:00 |
r_wallsprite.cpp
|
Change RenderTranslucentPass to be a singleton
|
2017-01-26 08:36:28 +01:00 |
r_wallsprite.h
|
Make wallsetup globals local to where they are used
|
2017-01-24 07:06:47 +01:00 |