qzdoom/wadsrc/static/actors/shared/camera.txt
Christoph Oelckers 61b165ccc4 - fixed the camera height setting for the camera actors.
The scripting branch changed camera semantics to default to an actor's center - which for monsters and decorations makes sense - but not for simple mapspots that get used as camera. For those the CameraHeight must be explicitly set to 0.
2016-04-27 11:38:54 +02:00

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ACTOR DoomBuilderCamera
{
States
{
Spawn:
TNT1 A 1
Stop
}
}
ACTOR SecurityCamera native
{
+NOBLOCKMAP
+NOGRAVITY
+DONTSPLASH
RenderStyle None
CameraHeight 0
}
ACTOR AimingCamera : SecurityCamera native
{
}