qzdoom/wadsrc/static/zscript/actors
alexey.lysiuk 37fa2e1b67 - fixed initial setup for dynamic light actors
They are attached and actived explicitly during usual actor initialization sequence
Postponed processing applicable to so called user dynamic lights must be skipped for them
RECREATELIGHTS flag handling for dynamic light actors had the opposite effect of deactivating them

https://forum.zdoom.org/viewtopic.php?t=65683
2019-09-02 12:20:13 +02:00
..
chex - made the colorset names and the texts in the color picker localizable. 2019-05-19 18:57:39 +02:00
doom - fixed the extremely long standing bug that Lost Souls didn't reacquire their target when slamming into something. 2019-08-11 09:00:29 +02:00
heretic - made the colorset names and the texts in the color picker localizable. 2019-05-19 18:57:39 +02:00
hexen - fixed: The numcommands value in A_KoraxCommand needs to be decremented by one because the max parameter of the random function is inclusive. 2019-07-25 20:42:41 +02:00
inventory - moved GetSaveAmount() from the base armor class 2019-08-03 11:14:03 +03:00
player - added ability to specify display duration of subtitles 2019-07-26 20:11:42 +02:00
raven - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
shared - fixed initial setup for dynamic light actors 2019-09-02 12:20:13 +02:00
strife - added ability to specify display duration of subtitles 2019-07-26 20:11:42 +02:00
actions.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
actor.zs Added A_SoundPitch and an optional pitch parameter to A_PlaySound and S_Sound. 2019-07-24 20:15:24 +02:00
attacks.zs - fixed PlaySpawnSound call in A_ThrowGrenade 2019-06-05 11:28:59 +03:00
checks.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
interaction.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
inventory_util.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
morph.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00