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qzdoom/wadsrc
2017-07-25 20:20:13 +02:00
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static - normalize the normal vector in the vertex shader because our vertex attribute uses a low precision format (10 bits) 2017-07-25 20:20:13 +02:00
CMakeLists.txt - missed one qzdoom reference 2017-07-20 06:45:08 -04:00