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This implements a bruteforce approach for 2D line antialiasing. It's not perfect by any means, but it seems to do its job well enough. Since it draws 9 lines instead of 1 line per segment, it's significantly more expensive but should still be usable on modern hardware (except on very complex maps). Automap line antialiasing is disabled by default and can be enabled with the `am_lineantialiasing 1` cvar. |
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static | ||
CMakeLists.txt |