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d4c0ee9e43
This function calculated everything correctly but ultimately set the vertical velocity wrong. Most importantly this meant that the actual velocity vector and actor pitch - if CMF_SAVEPITCH was used - did not match. Since this bug has been present since the pitch parameter was added, this deprecates A_CustomMissile and replaces it with a properly implemented A_SpawnProjectile function and handling the compatibility case with a new flag and a scripted wrapper function. All internal uses of A_CustomMissile have been replaced as well. |
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.. | ||
chex | ||
doom | ||
heretic | ||
hexen | ||
raven | ||
shared | ||
strife | ||
actor.txt | ||
actor_checks.txt | ||
base.txt | ||
compatibility.txt | ||
constants.txt |