qzdoom/src/swrenderer/things
2017-01-28 09:53:24 -05:00
..
r_decal.cpp - Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers. 2017-01-28 09:53:24 -05:00
r_decal.h Remove the goto in RenderDecal::Render! 2017-01-28 07:13:52 +01:00
r_particle.cpp - Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers. 2017-01-28 09:53:24 -05:00
r_particle.h The memset antipattern cannot be used on classes with a virtual table 2017-01-24 02:28:32 +01:00
r_playersprite.cpp - Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers. 2017-01-28 09:53:24 -05:00
r_playersprite.h Remove the need for RenderPlayerSprites::SetupSpriteScale 2017-01-24 04:19:43 +01:00
r_sprite.cpp - Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers. 2017-01-28 09:53:24 -05:00
r_sprite.h Remove unused friend declaration 2017-01-24 05:00:11 +01:00
r_visiblesprite.cpp - Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers. 2017-01-28 09:53:24 -05:00
r_visiblesprite.h Move ColormapLight to r_light 2017-01-24 04:24:04 +01:00
r_visiblespritelist.cpp Move DrewAVoxel to VisibleSpriteList 2017-01-26 08:39:44 +01:00
r_visiblespritelist.h Move DrewAVoxel to VisibleSpriteList 2017-01-26 08:39:44 +01:00
r_voxel.cpp - Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers. 2017-01-28 09:53:24 -05:00
r_voxel.h Move RenderDrawSegment to its own file 2017-01-26 08:13:39 +01:00
r_wallsprite.cpp - Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers. 2017-01-28 09:53:24 -05:00
r_wallsprite.h Move colfunc family of globals into a DrawerStyle class and localize its usage 2017-01-28 07:08:59 +01:00