qzdoom/wadsrc/static/zscript/inventory
Christoph Oelckers eebe09fb59 - moved the scalar class properties of PClassInventory into AInventory.
What's left is the non-scalars, they will need different treatment to get them out of the way.
2017-02-08 16:57:48 +01:00
..
ammo.txt - scriptified the remains of AAmmo. 2017-01-18 14:18:17 +01:00
armor.txt - no need to keep AArmor native, now that all child classes have been scriptified. 2017-01-18 23:46:19 +01:00
health.txt - fully scriptified HealthPickup. 2017-01-15 18:46:40 +01:00
inv_misc.txt - scriptified a large part of the weapon code. 2017-01-19 17:40:34 +01:00
inventory.txt - moved the scalar class properties of PClassInventory into AInventory. 2017-02-08 16:57:48 +01:00
powerups.txt - scriptified the remains of APowerup. 2017-01-18 10:33:03 +01:00
stateprovider.txt - copied A_ClearRefire to the proper place for good now. 2017-01-20 20:19:38 +01:00
weaponpiece.txt - scriptified the rest of the weapon pieces. 2017-01-18 18:46:24 +01:00
weapons.txt - optimized the FName versions of IsDescendantOf and IsKindOf. These can be done without first looking up the class type itself. 2017-02-08 15:47:22 +01:00