qzdoom/src/menu
Christoph Oelckers 2e0f999fea Merge branch 'master' into scripting
Conflicts:
	src/p_effect.cpp
	src/p_effect.h
	src/p_local.h
	src/p_map.cpp
	src/thingdef/thingdef_codeptr.cpp
	wadsrc/static/actors/actor.txt
	wadsrc/static/actors/shared/inventory.txt
	zdoom.vcproj
2015-04-28 14:45:13 +02:00
..
colorpickermenu.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
joystickmenu.cpp - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
listmenu.cpp Draw player setup cursor equivalently to options menu cursors 2014-12-26 19:22:09 -06:00
loadsavemenu.cpp - Use a more conformant C++ preprocessor macro identifier for Unix systems. 2013-07-30 11:46:14 +02:00
menu.cpp Merge branch 'master' into scripting 2013-08-18 12:18:59 +02:00
menu.h Undo most of ZzZombo's changes 2015-02-08 20:44:18 -06:00
menudef.cpp - cleanup of sound system startup and menu handling: 2015-04-26 12:13:21 +02:00
menuinput.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
messagebox.cpp - Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL. 2013-02-27 03:10:25 +00:00
optionmenu.cpp Fixed: FOptionMenuItem::GetIndent() did not handle localized strings 2015-04-22 22:57:15 -05:00
optionmenuitems.h - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
playerdisplay.cpp - Updated scripting branch to latest version in trunk. 2013-06-07 03:31:30 +00:00
playermenu.cpp Merge branch 'master' into gonesolong 2014-12-20 19:13:14 -06:00
readthis.cpp replaced all character arrays for lump/texture names in the level_info_t and FLevelLocals structures with FStrings as first preparation for allowing long texture names. 2014-05-13 11:33:59 +02:00
videomenu.cpp - Improve letterboxing in fullscreen by taking into account animorphic ratio settings. 2014-12-11 01:35:27 -05:00