mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-14 16:41:07 +00:00
107 lines
1.8 KiB
Text
107 lines
1.8 KiB
Text
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//===========================================================================
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//
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// Flemoidus Commonus
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//
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//===========================================================================
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class FlemoidusCommonus : ZombieMan
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{
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Default
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{
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DropItem "";
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Obituary "$OB_COMMONUS";
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}
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States
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{
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Missile:
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Stop;
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Melee:
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goto Super::Missile;
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}
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}
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//===========================================================================
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//
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// Flemoidus Bipedicus
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//
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//===========================================================================
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class FlemoidusBipedicus : ShotgunGuy
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{
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Default
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{
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DropItem "";
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Obituary "$OB_BIPEDICUS";
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}
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States
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{
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Missile:
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Stop;
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Melee:
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goto Super::Missile;
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}
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}
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//===========================================================================
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//
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// Flemoidus Bipedicus w/ Armor
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//
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//===========================================================================
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class ArmoredFlemoidusBipedicus : DoomImp
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{
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Default
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{
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Obituary "$OB_BIPEDICUS2";
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HitObituary "$OB_BIPEDICUS2";
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}
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}
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//===========================================================================
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//
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// Flemoidus Cycloptis Commonus
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//
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//===========================================================================
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class FlemoidusCycloptisCommonus : Demon
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{
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Default
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{
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Obituary "$OB_CYCLOPTIS";
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}
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}
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//===========================================================================
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//
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// The Flembrane
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//
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//===========================================================================
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class Flembrane : BaronOfHell
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{
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Default
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{
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radius 44;
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height 100;
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speed 0;
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Obituary "$OB_FLEMBRANE";
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}
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States
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{
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Missile:
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BOSS EF 3 A_FaceTarget;
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BOSS G 0 A_BruisAttack;
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goto See;
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}
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}
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//===========================================================================
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class ChexSoul : LostSoul
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{
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Default
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{
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height 0;
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}
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}
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