qzdoom/src/textures
2011-01-02 18:02:27 +00:00
..
anim_switches.cpp - move static AM color initialization into the AM_StaticInit function. 2010-12-14 00:50:02 +00:00
animations.cpp - cleaned up switch code and fixed several problems: 2010-12-12 15:43:35 +00:00
automaptexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
bitmap.cpp - Fixed: iCopyColors() should not invert the grayscale value for special colormaps, since 2010-06-18 03:52:04 +00:00
bitmap.h - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
buildtexture.cpp - Merge voxels back into trunk. Even if it needs further tweaking, it should at least be stable now. 2011-01-02 18:02:27 +00:00
canvastexture.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
ddstexture.cpp - Reverted the part of r2226 than reverted r2205 (accidentally, I assume). 2010-03-18 17:50:00 +00:00
emptytexture.cpp - Fixed: Completely empty patches (8 0-bytes) could not be handled by the 2009-04-30 11:10:38 +00:00
flattexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
imgztexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
jpegtexture.cpp - Fixed: Coordinate handling for multipatch texture compositing was not correct 2009-09-30 10:41:24 +00:00
multipatchtexture.cpp - Fixed: GCC warnings. 2010-09-21 20:35:40 +00:00
patchtexture.cpp - Fixed: S_LoadSound() did not byte-swap the frequency and length it reads 2009-09-04 22:59:41 +00:00
pcxtexture.cpp - Fixed: Coordinate handling for multipatch texture compositing was not correct 2009-09-30 10:41:24 +00:00
pngtexture.cpp - Fixes to compile with GCC 4.5.0. 2010-09-01 03:30:18 +00:00
rawpagetexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
texture.cpp - added Firebrand's patch to rename 'swap' due to naming conflicts in newer MSVC compilers. 2010-07-23 21:19:59 +00:00
texturemanager.cpp - changed automap initialization so that static data only gets initialized once upon startup instead of each time a level starts. 2010-12-12 17:54:10 +00:00
textures.h - cleaned up switch code and fixed several problems: 2010-12-12 15:43:35 +00:00
tgatexture.cpp - Fixed: Coordinate handling for multipatch texture compositing was not correct 2009-09-30 10:41:24 +00:00
warptexture.cpp - fixed: old-style DECORATE definitions with non-alphanumeric characters in 2009-12-13 22:22:25 +00:00