mirror of
https://github.com/ZDoom/qzdoom.git
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4b723beddd
- changed weapon slots to be stored per player. Information is now transmitted across the network so that all machines know each player's current weapon configuration so that it can be used by cheats or HUD display routines. SVN r1430 (trunk)
504 lines
11 KiB
C++
504 lines
11 KiB
C++
/*
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** d_protocol.cpp
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** Basic network packet creation routines and simple IFF parsing
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "i_system.h"
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#include "d_ticcmd.h"
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#include "d_net.h"
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#include "doomdef.h"
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#include "doomstat.h"
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#include "cmdlib.h"
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#include "farchive.h"
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char *ReadString (BYTE **stream)
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{
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char *string = *((char **)stream);
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*stream += strlen (string) + 1;
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return copystring (string);
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}
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const char *ReadStringConst(BYTE **stream)
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{
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const char *string = *((const char **)stream);
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*stream += strlen (string) + 1;
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return string;
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}
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int ReadByte (BYTE **stream)
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{
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BYTE v = **stream;
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*stream += 1;
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return v;
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}
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int ReadWord (BYTE **stream)
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{
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short v = (((*stream)[0]) << 8) | (((*stream)[1]));
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*stream += 2;
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return v;
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}
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int ReadLong (BYTE **stream)
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{
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int v = (((*stream)[0]) << 24) | (((*stream)[1]) << 16) | (((*stream)[2]) << 8) | (((*stream)[3]));
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*stream += 4;
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return v;
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}
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float ReadFloat (BYTE **stream)
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{
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union
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{
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int i;
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float f;
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} fakeint;
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fakeint.i = ReadLong (stream);
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return fakeint.f;
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}
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void WriteString (const char *string, BYTE **stream)
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{
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char *p = *((char **)stream);
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while (*string) {
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*p++ = *string++;
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}
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*p++ = 0;
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*stream = (BYTE *)p;
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}
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void WriteByte (BYTE v, BYTE **stream)
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{
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**stream = v;
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*stream += 1;
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}
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void WriteWord (short v, BYTE **stream)
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{
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(*stream)[0] = v >> 8;
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(*stream)[1] = v & 255;
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*stream += 2;
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}
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void WriteLong (int v, BYTE **stream)
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{
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(*stream)[0] = v >> 24;
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(*stream)[1] = (v >> 16) & 255;
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(*stream)[2] = (v >> 8) & 255;
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(*stream)[3] = v & 255;
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*stream += 4;
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}
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void WriteFloat (float v, BYTE **stream)
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{
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union
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{
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int i;
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float f;
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} fakeint;
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fakeint.f = v;
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WriteLong (fakeint.i, stream);
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}
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// Returns the number of bytes read
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int UnpackUserCmd (usercmd_t *ucmd, const usercmd_t *basis, BYTE **stream)
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{
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BYTE *start = *stream;
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BYTE flags;
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if (basis != NULL)
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{
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if (basis != ucmd)
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{
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memcpy (ucmd, basis, sizeof(usercmd_t));
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}
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}
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else
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{
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memset (ucmd, 0, sizeof(usercmd_t));
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}
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flags = ReadByte (stream);
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if (flags)
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{
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// We can support up to 29 buttons, using from 0 to 4 bytes to store them.
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if (flags & UCMDF_BUTTONS)
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{
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DWORD buttons = ucmd->buttons;
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BYTE in = ReadByte(stream);
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buttons = (buttons & ~0x7F) | (in & 0x7F);
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if (in & 0x80)
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{
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in = ReadByte(stream);
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buttons = (buttons & ~(0x7F << 7)) | ((in & 0x7F) << 7);
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if (in & 0x80)
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{
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in = ReadByte(stream);
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buttons = (buttons & ~(0x7F << 14)) | ((in & 0x7F) << 14);
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if (in & 0x80)
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{
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in = ReadByte(stream);
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buttons = (buttons & ~(0xFF << 21)) | (in << 21);
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}
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}
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}
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ucmd->buttons = buttons;
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}
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if (flags & UCMDF_PITCH)
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ucmd->pitch = ReadWord (stream);
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if (flags & UCMDF_YAW)
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ucmd->yaw = ReadWord (stream);
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if (flags & UCMDF_FORWARDMOVE)
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ucmd->forwardmove = ReadWord (stream);
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if (flags & UCMDF_SIDEMOVE)
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ucmd->sidemove = ReadWord (stream);
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if (flags & UCMDF_UPMOVE)
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ucmd->upmove = ReadWord (stream);
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if (flags & UCMDF_ROLL)
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ucmd->roll = ReadWord (stream);
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}
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return *stream - start;
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}
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// Returns the number of bytes written
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int PackUserCmd (const usercmd_t *ucmd, const usercmd_t *basis, BYTE **stream)
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{
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BYTE flags = 0;
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BYTE *temp = *stream;
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BYTE *start = *stream;
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usercmd_t blank;
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DWORD buttons_changed;
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if (basis == NULL)
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{
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memset (&blank, 0, sizeof(blank));
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basis = ␣
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}
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WriteByte (0, stream); // Make room for the packing bits
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buttons_changed = ucmd->buttons ^ basis->buttons;
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if (buttons_changed != 0)
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{
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BYTE bytes[4] = { ucmd->buttons & 0x7F,
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(ucmd->buttons >> 7) & 0x7F,
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(ucmd->buttons >> 14) & 0x7F,
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(ucmd->buttons >> 21) & 0xFF };
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flags |= UCMDF_BUTTONS;
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if (buttons_changed & 0xFFFFFF80)
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{
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bytes[0] |= 0x80;
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if (buttons_changed & 0xFFFFC000)
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{
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bytes[1] |= 0x80;
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if (buttons_changed & 0xFFE00000)
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{
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bytes[2] |= 0x80;
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}
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}
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}
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WriteByte (bytes[0], stream);
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if (bytes[0] & 0x80)
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{
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WriteByte (bytes[1], stream);
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if (bytes[1] & 0x80)
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{
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WriteByte (bytes[2], stream);
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if (bytes[2] & 0x80)
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{
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WriteByte (bytes[3], stream);
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}
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}
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}
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}
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if (ucmd->pitch != basis->pitch)
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{
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flags |= UCMDF_PITCH;
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WriteWord (ucmd->pitch, stream);
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}
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if (ucmd->yaw != basis->yaw)
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{
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flags |= UCMDF_YAW;
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WriteWord (ucmd->yaw, stream);
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}
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if (ucmd->forwardmove != basis->forwardmove)
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{
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flags |= UCMDF_FORWARDMOVE;
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WriteWord (ucmd->forwardmove, stream);
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}
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if (ucmd->sidemove != basis->sidemove)
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{
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flags |= UCMDF_SIDEMOVE;
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WriteWord (ucmd->sidemove, stream);
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}
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if (ucmd->upmove != basis->upmove)
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{
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flags |= UCMDF_UPMOVE;
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WriteWord (ucmd->upmove, stream);
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}
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if (ucmd->roll != basis->roll)
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{
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flags |= UCMDF_ROLL;
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WriteWord (ucmd->roll, stream);
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}
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// Write the packing bits
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WriteByte (flags, &temp);
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return *stream - start;
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}
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FArchive &operator<< (FArchive &arc, ticcmd_t &cmd)
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{
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return arc << cmd.consistancy << cmd.ucmd;
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}
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FArchive &operator<< (FArchive &arc, usercmd_t &cmd)
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{
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BYTE bytes[256];
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BYTE *stream = bytes;
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if (arc.IsStoring ())
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{
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BYTE len = PackUserCmd (&cmd, NULL, &stream);
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arc << len;
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arc.Write (bytes, len);
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}
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else
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{
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BYTE len;
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arc << len;
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arc.Read (bytes, len);
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UnpackUserCmd (&cmd, NULL, &stream);
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}
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return arc;
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}
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int WriteUserCmdMessage (usercmd_t *ucmd, const usercmd_t *basis, BYTE **stream)
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{
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if (basis == NULL)
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{
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if (ucmd->buttons != 0 ||
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ucmd->pitch != 0 ||
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ucmd->yaw != 0 ||
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ucmd->forwardmove != 0 ||
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ucmd->sidemove != 0 ||
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ucmd->upmove != 0 ||
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ucmd->roll != 0)
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{
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WriteByte (DEM_USERCMD, stream);
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return PackUserCmd (ucmd, basis, stream) + 1;
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}
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}
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else
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if (ucmd->buttons != basis->buttons ||
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ucmd->pitch != basis->pitch ||
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ucmd->yaw != basis->yaw ||
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ucmd->forwardmove != basis->forwardmove ||
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ucmd->sidemove != basis->sidemove ||
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ucmd->upmove != basis->upmove ||
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ucmd->roll != basis->roll)
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{
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WriteByte (DEM_USERCMD, stream);
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return PackUserCmd (ucmd, basis, stream) + 1;
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}
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WriteByte (DEM_EMPTYUSERCMD, stream);
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return 1;
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}
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int SkipTicCmd (BYTE **stream, int count)
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{
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int i, skip;
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BYTE *flow = *stream;
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for (i = count; i > 0; i--)
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{
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bool moreticdata = true;
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flow += 2; // Skip consistancy marker
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while (moreticdata)
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{
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BYTE type = *flow++;
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if (type == DEM_USERCMD)
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{
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moreticdata = false;
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skip = 1;
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if (*flow & UCMDF_PITCH) skip += 2;
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if (*flow & UCMDF_YAW) skip += 2;
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if (*flow & UCMDF_FORWARDMOVE) skip += 2;
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if (*flow & UCMDF_SIDEMOVE) skip += 2;
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if (*flow & UCMDF_UPMOVE) skip += 2;
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if (*flow & UCMDF_ROLL) skip += 2;
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if (*flow & UCMDF_BUTTONS)
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{
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if (*++flow & 0x80)
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{
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if (*++flow & 0x80)
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{
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if (*++flow & 0x80)
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{
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++flow;
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}
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}
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}
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}
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flow += skip;
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}
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else if (type == DEM_EMPTYUSERCMD)
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{
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moreticdata = false;
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}
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else
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{
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Net_SkipCommand (type, &flow);
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}
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}
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}
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skip = flow - *stream;
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*stream = flow;
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return skip;
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}
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#include <assert.h>
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extern short consistancy[MAXPLAYERS][BACKUPTICS];
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void ReadTicCmd (BYTE **stream, int player, int tic)
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{
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int type;
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BYTE *start;
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ticcmd_t *tcmd;
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int ticmod = tic % BACKUPTICS;
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tcmd = &netcmds[player][ticmod];
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tcmd->consistancy = ReadWord (stream);
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start = *stream;
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while ((type = ReadByte (stream)) != DEM_USERCMD && type != DEM_EMPTYUSERCMD)
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Net_SkipCommand (type, stream);
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NetSpecs[player][ticmod].SetData (start, *stream - start - 1);
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if (type == DEM_USERCMD)
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{
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UnpackUserCmd (&tcmd->ucmd,
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tic ? &netcmds[player][(tic-1)%BACKUPTICS].ucmd : NULL, stream);
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}
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else
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{
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if (tic)
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{
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memcpy (&tcmd->ucmd, &netcmds[player][(tic-1)%BACKUPTICS].ucmd, sizeof(tcmd->ucmd));
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}
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else
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{
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memset (&tcmd->ucmd, 0, sizeof(tcmd->ucmd));
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}
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}
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if (player==consoleplayer&&tic>BACKUPTICS)
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assert(consistancy[player][ticmod] == tcmd->consistancy);
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}
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void RunNetSpecs (int player, int buf)
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{
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BYTE *stream;
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int len;
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if (gametic % ticdup == 0)
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{
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stream = NetSpecs[player][buf].GetData (&len);
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if (stream)
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{
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BYTE *end = stream + len;
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while (stream < end)
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{
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int type = ReadByte (&stream);
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Net_DoCommand (type, &stream, player);
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}
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if (!demorecording)
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NetSpecs[player][buf].SetData (NULL, 0);
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}
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}
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}
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BYTE *lenspot;
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// Write the header of an IFF chunk and leave space
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// for the length field.
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void StartChunk (int id, BYTE **stream)
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{
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WriteLong (id, stream);
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lenspot = *stream;
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*stream += 4;
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}
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// Write the length field for the chunk and insert
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// pad byte if the chunk is odd-sized.
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void FinishChunk (BYTE **stream)
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{
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int len;
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if (!lenspot)
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return;
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len = *stream - lenspot - 4;
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WriteLong (len, &lenspot);
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if (len & 1)
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WriteByte (0, stream);
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lenspot = NULL;
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}
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// Skip past an unknown chunk. *stream should be
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// pointing to the chunk's length field.
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void SkipChunk (BYTE **stream)
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{
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int len;
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len = ReadLong (stream);
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stream += len + (len & 1);
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}
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