qzdoom/src/common
2020-04-11 20:20:59 +02:00
..
2d - added some things from Raze to allow using the same code in both projects. 2020-04-11 20:20:59 +02:00
audio - moved DObject and core parts of the VM to 'common'. 2020-04-11 20:20:51 +02:00
console - m_png is common. 2020-04-11 20:19:52 +02:00
engine - added some things from Raze to allow using the same code in both projects. 2020-04-11 20:20:59 +02:00
filesystem - fixed compilation for Linux and macOS 2020-04-11 20:36:36 +03:00
fonts - added some things from Raze to allow using the same code in both projects. 2020-04-11 20:20:59 +02:00
objects - took InitializeDefaults out of PClass and moved it to PClassActor. 2020-04-11 20:20:53 +02:00
scripting - moved compiler frontend to 'common'. 2020-04-11 20:20:56 +02:00
textures - added some things from Raze to allow using the same code in both projects. 2020-04-11 20:20:59 +02:00
thirdparty - moved SFMT to 'common'. 2020-04-11 14:00:14 +02:00
utility - separated the Doom specific parts from the compiler backend into a separate file, these parts now get invoked via callback hooks. 2020-04-11 20:20:55 +02:00