qzdoom/src/hwrenderer/utility
Christoph Oelckers f857d14e76 -Code shortening
2018-06-19 10:22:27 +02:00
..
hw_clock.cpp -Code shortening 2018-06-19 10:22:27 +02:00
hw_clock.h - fixed portal benchmarking and added separate output for 2D and finishing the main scene. 2018-05-13 09:48:19 +02:00
hw_cvars.cpp - cleaned up the gamma correction code. 2018-04-29 13:45:53 +02:00
hw_cvars.h - hw_sprites extracted 2018-04-29 00:09:44 +02:00
hw_lighting.cpp - GLWall is mostly clean, except some smaller things in gl_sky.cpp 2018-04-27 00:22:00 +02:00
hw_lighting.h - cleaned up includes for gl_decal.cpp 2018-04-27 20:28:59 +02:00
hw_shaderpatcher.cpp - read sampler bindings from the shader instead of tagging along a large amount of support data. 2018-06-13 17:44:49 +02:00
hw_shaderpatcher.h - read sampler bindings from the shader instead of tagging along a large amount of support data. 2018-06-13 17:44:49 +02:00
scoped_view_shifter.h Moved ScopedViewShifter to hwrenderer/ . 2018-06-12 14:47:05 +02:00