mirror of
https://github.com/ZDoom/qzdoom.git
synced 2025-02-20 19:02:43 +00:00
* - modify Shape2D so that it manages its own vertex buffer * - fix the last commit failing on Shape2Ds that were modified after AddShape was called * - make buffers an array of F2DVertexBuffers instead of an array of pointers * - fix AddShape with the same VBO but different transformation crashing the game * - formatting fixes |
||
---|---|---|
.. | ||
2d | ||
audio | ||
console | ||
engine | ||
filesystem | ||
fonts | ||
menu | ||
models | ||
objects | ||
platform | ||
rendering | ||
scripting | ||
statusbar | ||
textures | ||
thirdparty | ||
utility |