qzdoom/wadsrc/decorate/hexen
Christoph Oelckers 63bd2125f3 - Added global constants to DECORATE so that I can define meaningful flag
names for some DECORATE functions. Technically these will be constants 
  of the AActor class but that will make them accessible in all other actor 
  classes.


SVN r397 (trunk)
2006-11-29 16:20:22 +00:00
..
centaur.txt - Added global constants to DECORATE so that I can define meaningful flag 2006-11-29 16:20:22 +00:00
clericplayer.txt - Converted Heretic's and Hexen's players to DECORATE. 2006-11-07 10:20:09 +00:00
demons.txt - Added global constants to DECORATE so that I can define meaningful flag 2006-11-29 16:20:22 +00:00
ettin.txt - Added global constants to DECORATE so that I can define meaningful flag 2006-11-29 16:20:22 +00:00
fighterplayer.txt - Converted Heretic's and Hexen's players to DECORATE. 2006-11-07 10:20:09 +00:00
flame.txt May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
hexenarmor.txt May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
hexendecorations.txt - Fixed: PClass::CreateNew didn't check whether the class had valid 2006-05-10 16:43:46 +00:00
hexenkeys.txt May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
hexenspecialdecs.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
mageplayer.txt - Converted Heretic's and Hexen's players to DECORATE. 2006-11-07 10:20:09 +00:00
mana.txt - Made AActor's xscale and yscale properties full precision fixed point 2006-11-14 16:54:02 +00:00
puzzleitems.txt - Fixed: The secret map check didn't work for maps inside Zips. 2006-06-17 07:46:02 +00:00
scriptprojectiles.txt May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
speedboots.txt - Made AActor's xscale and yscale properties full precision fixed point 2006-11-14 16:54:02 +00:00