qzdoom/wadsrc/static/zscript
2021-09-12 13:18:40 +02:00
..
actors - marked several invisible controller things to not show on the automap with the scanner powerup. 2021-09-12 13:18:40 +02:00
engine - replaces "BS" and "ED" on the on-screen keyboards with the symbols normally found on the keyboard for these actions. 2021-09-09 14:00:00 +02:00
scriptutil - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
ui - dim depleted inventory items in all games, not just Strife. 2021-08-10 18:46:23 +02:00
compatibility.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
constants.zs - fixed EBlastFlags enum definition 2021-07-21 15:44:07 +03:00
destructible.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
doombase.zs Expose level_info_t to scripting + helper functions. 2021-04-24 22:37:50 -04:00
events.zs - moved all shareable script sources to their own folder in gzdoom.pk3. 2020-10-31 12:24:13 +01:00
level_compatibility.zs - Fixed impassable exit line in 007ltsd.wad E4M7 2021-06-08 14:56:44 +03:00
level_postprocessor.zs - rename 'FlipLine' to 'FlipLineVertexes' to clarify what it does 2019-11-24 06:40:01 -05:00
mapdata.zs - MBF21: implemented new line flags. 2021-06-28 20:17:08 +02:00
sounddata.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
zscript_license.txt - moved all shareable script sources to their own folder in gzdoom.pk3. 2020-10-31 12:24:13 +01:00