mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-15 00:41:57 +00:00
146 lines
5.1 KiB
CMake
146 lines
5.1 KiB
CMake
# CMake project definition file.
|
|
project(libgme)
|
|
|
|
include (CheckCXXCompilerFlag)
|
|
|
|
# When version is changed, also change the one in gme/gme.h to match
|
|
set(GME_VERSION 0.6.2 CACHE INTERNAL "libgme Version")
|
|
|
|
# 2.6+ always assumes FATAL_ERROR, but 2.4 and below don't.
|
|
# Of course, 2.4 might work, in which case you're welcome to drop
|
|
# down the requirement, but I can't test that.
|
|
cmake_minimum_required(VERSION 2.6 FATAL_ERROR)
|
|
|
|
# I don't plan on debugging this, so make it a release build.
|
|
if( NOT CMAKE_BUILD_TYPE MATCHES "Release" )
|
|
set( CMAKE_BUILD_TYPE "RelWithDebInfo" )
|
|
endif()
|
|
|
|
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra" )
|
|
if( NOT PROFILE )
|
|
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fomit-frame-pointer" )
|
|
endif()
|
|
check_cxx_compiler_flag( -Wno-array-bounds HAVE_NO_ARRAY_BOUNDS )
|
|
if( HAVE_NO_ARRAY_BOUNDS )
|
|
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-array-bounds" )
|
|
endif()
|
|
endif()
|
|
|
|
#[ZDoom] Disable most of bogus and annoying MSVC warnings
|
|
if( MSVC )
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4101 /wd4800 /wd4702 /wd4706 /wd4805 /wd4310 /wd4244 /wd4456 /wd4459 /wd4146 /wd4127 /wd4458 /wd4267 /wd4804")
|
|
endif()
|
|
|
|
# Enable fast flag for GME
|
|
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ZD_FASTMATH_FLAG}" )
|
|
|
|
# Default emulators to build (all of them! ;)
|
|
# [ZDoom] No options, enable all of them by default.
|
|
|
|
#if (NOT DEFINED USE_GME_AY)
|
|
SET(USE_GME_AY 1 CACHE BOOL "Enable support for Spectrum ZX music emulation")
|
|
#endif()
|
|
|
|
#if (NOT DEFINED USE_GME_GBS)
|
|
SET(USE_GME_GBS 1 CACHE BOOL "Enable support for Game Boy music emulation")
|
|
#endif()
|
|
|
|
#if (NOT DEFINED USE_GME_GYM)
|
|
SET(USE_GME_GYM 1 CACHE BOOL "Enable Sega MegaDrive/Genesis music emulation")
|
|
#endif()
|
|
|
|
#if (NOT DEFINED USE_GME_HES)
|
|
SET(USE_GME_HES 1 CACHE BOOL "Enable PC Engine/TurboGrafx-16 music emulation")
|
|
#endif()
|
|
|
|
#if (NOT DEFINED USE_GME_KSS)
|
|
SET(USE_GME_KSS 1 CACHE BOOL "Enable MSX or other Z80 systems music emulation")
|
|
#endif()
|
|
|
|
#if (NOT DEFINED USE_GME_NSF)
|
|
SET(USE_GME_NSF 1 CACHE BOOL "Enable NES NSF music emulation")
|
|
#endif()
|
|
|
|
#if (NOT DEFINED USE_GME_NSFE)
|
|
SET(USE_GME_NSFE 1 CACHE BOOL "Enable NES NSFE and NSF music emulation")
|
|
#endif()
|
|
|
|
#if (NOT DEFINED USE_GME_SAP)
|
|
SET(USE_GME_SAP 1 CACHE BOOL "Enable Atari SAP music emulation")
|
|
#endif()
|
|
|
|
#if (NOT DEFINED USE_GME_SPC)
|
|
SET(USE_GME_SPC 1 CACHE BOOL "Enable SNES SPC music emulation")
|
|
#endif()
|
|
|
|
#if (NOT DEFINED USE_GME_VGM)
|
|
SET(USE_GME_VGM 1 CACHE BOOL "Enable Sega VGM/VGZ music emulation")
|
|
#endif()
|
|
|
|
#if (NOT DEFINED GME_YM2612_EMU)
|
|
SET(GME_YM2612_EMU "Nuked" CACHE STRING "Which YM2612 emulator to use: \"Nuked\" (LGPLv2.1+), \"MAME\" (GPLv2+), or \"GENS\" (LGPLv2.1+)")
|
|
#endif()
|
|
|
|
#if (USE_GME_NSFE AND NOT USE_GME_NSF)
|
|
#MESSAGE(" -- NSFE support requires NSF, enabling NSF support. --")
|
|
SET(USE_GME_NSF 1 CACHE BOOL "Enable NES NSF music emulation" FORCE)
|
|
#endif()
|
|
|
|
# [ZDoom] Set always to OFF.
|
|
set(BUILD_SHARED_LIBS OFF)
|
|
set(ENABLE_UBSAN OFF)
|
|
|
|
# Check for GCC/Clang "visibility" support.
|
|
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU"
|
|
OR
|
|
CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
|
|
|
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -W -Wextra")
|
|
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
|
|
|
|
# Assume we have visibility support on any compiler that supports C++11
|
|
add_definitions (-DLIBGME_VISIBILITY)
|
|
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden")
|
|
|
|
# Try to protect against undefined behavior from signed integer overflow
|
|
# This has caused miscompilation of code already and there are other
|
|
# potential uses; see https://bitbucket.org/mpyne/game-music-emu/issues/18/
|
|
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fwrapv")
|
|
|
|
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
|
if (NOT DEFINED LIBGME_SWITCH_FALLTHROUGH)
|
|
check_cxx_compiler_flag (-Wimplicit-fallthrough __LIBGME_SWITCH_FALLTHROUGH_WARNINGS)
|
|
set (LIBGME_SWITCH_FALLTHROUGH ${__LIBGME_SWITCH_FALLTHROUGH_WARNINGS}
|
|
CACHE BOOL "Set if the compiler will complain about implicit switch fallthrough"
|
|
)
|
|
endif()
|
|
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
|
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-inconsistent-missing-override -Wno-unused-const-variable")
|
|
endif()
|
|
|
|
if (ENABLE_UBSAN)
|
|
# GCC needs -static-libubsan
|
|
if (NOT BUILD_SHARED_LIBS AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
|
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined -static-libubsan")
|
|
else()
|
|
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined")
|
|
endif()
|
|
endif()
|
|
endif ()
|
|
|
|
if(LIBGME_SWITCH_FALLTHROUGH)
|
|
# Avoid warning spam about switch fallthroughs, which are numerous in
|
|
# the codebase.
|
|
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wimplicit-fallthrough=0")
|
|
endif()
|
|
|
|
# Shared library defined here
|
|
add_subdirectory(gme)
|
|
|
|
# EXCLUDE_FROM_ALL adds build rules but keeps it out of default build
|
|
# [ZDoom] Not needed.
|
|
if( FALSE )
|
|
add_subdirectory(player EXCLUDE_FROM_ALL)
|
|
add_subdirectory(demo EXCLUDE_FROM_ALL)
|
|
endif()
|