qzdoom/src/thingdef
2016-07-04 00:43:16 +02:00
..
olddecorations.cpp - made AActor::alpha a floating point value 2016-03-21 12:18:46 +01:00
thingdef.cpp - reinstated abort-on-error for any problem that gets reported during DECORATE code generation. 2016-06-08 10:46:35 +02:00
thingdef.h Renamed the weapon action function caller check to ACTION_CALL_FROM_PSPRITE to avoid confusion 2016-06-17 18:36:57 +02:00
thingdef_codeptr.cpp Merge branch 'roll' of https://github.com/MajorCooke/zdoom 2016-07-04 00:43:16 +02:00
thingdef_data.cpp Added DONTFLIP flag. 2016-06-05 15:21:19 -05:00
thingdef_exp.cpp Add atan2, which was conspicuously absent, to the VM 2016-04-18 23:06:17 -05:00
thingdef_exp.h - reinstated abort-on-error for any problem that gets reported during DECORATE code generation. 2016-06-08 10:46:35 +02:00
thingdef_expression.cpp - changed action function interface so that callers can be identified directly, instead of guessing it from looking at the parameters. 2016-06-16 16:16:27 +02:00
thingdef_parse.cpp Reduce calling overhead for A_SetUser* functions by making them non-action functions 2016-04-18 23:18:34 -05:00
thingdef_properties.cpp - added 'strictdecorate' CVAR. If this is set to 'true', any DECORATE error that had to be demoted to a warning for backwards compatibility will be treated as an actual error. 2016-06-08 10:56:11 +02:00
thingdef_states.cpp Add float casts to DECORATE for the sake of completeness 2016-03-01 11:36:15 -06:00