qzdoom/src/g_raven
Christoph Oelckers 1e2ce9a622 - some refactoring of P_AproxDistance calls into newly defined AActor method AproxDistance.
The main reason here is to reduce the number of instances where AActor::x and AActor::y are being referenced.
2016-01-10 17:52:41 +01:00
..
a_artitele.cpp - The complete FMapThing is overkill for storing player starts, so use a new minimal structure for them. 2012-07-08 02:18:15 +00:00
a_minotaur.cpp - some refactoring of P_AproxDistance calls into newly defined AActor method AproxDistance. 2016-01-10 17:52:41 +01:00
ravenshared.h - Make APoisonCloud::DoSpecialDamage() and P_PoisonDamage() respect damage factors. 2012-06-29 04:21:31 +00:00