qzdoom/src/common/rendering
2022-05-15 11:37:46 +02:00
..
gl - fixed user shader compilation in OpenGL 2022-05-15 11:37:46 +02:00
gl_load - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
gles - changed shader loader to load only one shader at a time 2022-05-13 08:22:22 +02:00
hwrenderer - changed shader loader to load only one shader at a time 2022-05-13 08:22:22 +02:00
polyrenderer - changed shader loader to load only one shader at a time 2022-05-13 08:22:22 +02:00
vulkan - fixed two index out of range issues in Vulkan's shader compiler code. 2022-05-15 09:12:30 +02:00
i_modelvertexbuffer.h - Initialize some variables in FModelVertex::Set 2022-02-14 12:16:45 -05:00
i_video.h - moved the wipe loop out of d_main.cpp into f_wipe.cpp 2022-04-26 20:50:36 +02:00
r_thread.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
r_thread.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
r_videoscale.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
r_videoscale.h - moved a few files from 'rendering' to 'common'. 2020-04-25 21:52:21 +02:00
v_framebuffer.cpp - replaced MIN/MAX in common code. 2021-10-30 10:46:17 +02:00
v_video.cpp - make menu scale adjustments for ultra-wide aspect ratios. 2022-04-12 00:30:43 +02:00
v_video.h - changed shader loader to load only one shader at a time 2022-05-13 08:22:22 +02:00