.. |
gl
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- fixed user shader compilation in OpenGL
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2022-05-15 11:37:46 +02:00 |
gl_load
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
gles
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- changed shader loader to load only one shader at a time
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2022-05-13 08:22:22 +02:00 |
hwrenderer
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- changed shader loader to load only one shader at a time
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2022-05-13 08:22:22 +02:00 |
polyrenderer
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- changed shader loader to load only one shader at a time
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2022-05-13 08:22:22 +02:00 |
vulkan
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- fixed two index out of range issues in Vulkan's shader compiler code.
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2022-05-15 09:12:30 +02:00 |
i_modelvertexbuffer.h
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- Initialize some variables in FModelVertex::Set
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2022-02-14 12:16:45 -05:00 |
i_video.h
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- moved the wipe loop out of d_main.cpp into f_wipe.cpp
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2022-04-26 20:50:36 +02:00 |
r_thread.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
r_thread.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
r_videoscale.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
r_videoscale.h
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- moved a few files from 'rendering' to 'common'.
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2020-04-25 21:52:21 +02:00 |
v_framebuffer.cpp
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- replaced MIN/MAX in common code.
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2021-10-30 10:46:17 +02:00 |
v_video.cpp
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- make menu scale adjustments for ultra-wide aspect ratios.
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2022-04-12 00:30:43 +02:00 |
v_video.h
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- changed shader loader to load only one shader at a time
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2022-05-13 08:22:22 +02:00 |