..
beast.txt
- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
2017-06-04 12:30:35 +02:00
chicken.txt
- reviewd script code for spawn calls that did not check their results.
2016-12-31 15:40:51 +01:00
clink.txt
- converted more Heretic actors.
2016-10-17 10:07:12 +02:00
dsparil.txt
- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
2017-06-06 09:12:58 +02:00
hereticammo.txt
- added tags to all ammo types.
2017-02-25 19:56:22 +01:00
hereticarmor.txt
- converted some Heretic stuff to ZScript for testing.
2016-10-16 22:32:52 +02:00
hereticartifacts.txt
- fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all.
2017-01-08 19:07:26 +01:00
hereticdecorations.txt
- converted some Heretic stuff to ZScript for testing.
2016-10-16 22:32:52 +02:00
hereticimp.txt
- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
2017-06-04 12:30:35 +02:00
heretickeys.txt
- converted some Heretic stuff to ZScript for testing.
2016-10-16 22:32:52 +02:00
hereticmisc.txt
- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
2017-06-04 12:30:35 +02:00
hereticplayer.txt
- converted some Heretic stuff to ZScript for testing.
2016-10-16 22:32:52 +02:00
ironlich.txt
- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
2017-06-06 09:12:58 +02:00
knight.txt
- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
2017-06-06 09:12:58 +02:00
mummy.txt
- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
2017-06-04 12:30:35 +02:00
snake.txt
- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
2017-06-04 12:30:35 +02:00
weaponblaster.txt
- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
2017-06-04 12:30:35 +02:00
weaponcrossbow.txt
- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
2017-06-04 12:30:35 +02:00
weapongauntlets.txt
- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
2016-12-10 16:36:19 +01:00
weaponmace.txt
- reviewd script code for spawn calls that did not check their results.
2016-12-31 15:40:51 +01:00
weaponphoenix.txt
- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
2017-06-04 12:30:35 +02:00
weaponskullrod.txt
- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
2017-06-04 12:30:35 +02:00
weaponstaff.txt
- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
2017-06-04 12:30:35 +02:00
weaponwand.txt
- fixed: missed the golden wand puff for the +ZDOOMTRANS flag
2017-06-04 12:30:35 +02:00
wizard.txt
- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
2017-06-06 09:12:58 +02:00