qzdoom/wadsrc/static/zscript/ui/menu
Christoph Oelckers 328d9c75c4 - redid mouse control for the conversation menu.
Since the page operates on different coordinate systems, the only working way to check the mouse is to store the real coordinates when drawing and check the mouse position against those.
2020-06-04 14:11:36 +02:00
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search make enter key toggle Option Search mode too 2020-01-16 17:53:28 +01:00
colorpickermenu.zs - separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated. 2019-12-16 23:52:39 +01:00
conversationmenu.zs - redid mouse control for the conversation menu. 2020-06-04 14:11:36 +02:00
joystickmenu.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
listmenu.zs fix bug when down arrow gave no result after mouse move in main menu 2019-09-30 20:04:44 +02:00
listmenuitems.zs - added some UTF-8 utilities to FString. 2019-04-13 09:31:36 +02:00
loadsavemenu.zs - switched the input grid to the new font. Also use the same scale as the rest of the menus. 2019-03-31 10:08:09 +02:00
menu.zs - fixed: menu sounds no longer got the CHANF_UI flag. 2020-01-04 19:36:22 +01:00
menuitembase.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
messagebox.zs - separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated. 2019-12-16 23:52:39 +01:00
newplayermenu.zs - fixed: The color sliders in the player setup menu may not be selected when inactive. 2019-04-19 07:50:52 +02:00
optionmenu.zs - separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated. 2019-12-16 23:52:39 +01:00
optionmenuitems.zs - use the proper virtual methods for setting and retrieving the string in OptionMenuItemTextField. 2019-03-31 10:33:46 +02:00
playercontrols.zs - switched the input grid to the new font. Also use the same scale as the rest of the menus. 2019-03-31 10:08:09 +02:00
playerdisplay.zs - removed debug output. 2019-04-19 07:24:23 +02:00
playermenu.zs - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00
readthis.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
reverbedit.zs - consolidate the dependencies on the font in the option menu. 2019-03-17 18:32:48 +01:00
textentermenu.zs - added some UTF-8 utilities to FString. 2019-04-13 09:31:36 +02:00