mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-16 09:21:51 +00:00
1225071f78
of MustConfirm: It looked for TK_String when it should have used TK_StringConst. - Fixed: When travelling to a new non-hub map, any items being carried with amounts of 0 would be upped to 1. SVN r589 (trunk)
278 lines
4.6 KiB
Text
278 lines
4.6 KiB
Text
// MAPINFO for Strife (full version and teaser)
|
|
|
|
skill baby
|
|
AmmoFactor 2
|
|
DamageFactor 0.5
|
|
EasyBossBrain
|
|
SpawnFilter "Easy"
|
|
PicName "M_JKILL"
|
|
Key t
|
|
|
|
skill easy
|
|
SpawnFilter "Easy"
|
|
PicName "M_ROUGH"
|
|
Key r
|
|
|
|
skill normal
|
|
SpawnFilter "Normal"
|
|
PicName "M_HURT"
|
|
Key v
|
|
|
|
skill hard
|
|
SpawnFilter "Hard"
|
|
PicName "M_ULTRA"
|
|
Key e
|
|
|
|
skill nightmare
|
|
AmmoFactor 2
|
|
FastMonsters
|
|
DisableCheats
|
|
RespawnTime 16
|
|
SpawnFilter "Hard"
|
|
PicName "M_NMARE"
|
|
Key b
|
|
|
|
defaultmap
|
|
forcenoskystretch
|
|
strifefallingdamage
|
|
nointermission
|
|
clipmidtextures
|
|
noinfighting
|
|
|
|
map MAP01 "AREA 1: sanctuary"
|
|
next MAP02
|
|
sky1 SKYMNT02 0
|
|
music D_ACTION
|
|
cluster 1
|
|
|
|
map MAP02 "AREA 2: town"
|
|
next MAP03
|
|
sky1 SKYMNT02 0
|
|
music D_TAVERN
|
|
cluster 1
|
|
|
|
map MAP03 "AREA 3: front base"
|
|
next MAP04
|
|
sky1 SKYMNT02 0
|
|
music D_DANGER
|
|
cluster 1
|
|
noallies
|
|
redirect Sigil map30
|
|
|
|
map MAP04 "AREA 4: power station"
|
|
next MAP05
|
|
sky1 SKYMNT02 0
|
|
music D_FAST
|
|
cluster 1
|
|
|
|
map MAP05 "AREA 5: prison"
|
|
next MAP06
|
|
sky1 SKYMNT02 0
|
|
music D_INTRO
|
|
cluster 1
|
|
|
|
map MAP06 "AREA 6: sewers"
|
|
next MAP07
|
|
sky1 SKYMNT02 0
|
|
music D_DARKER
|
|
cluster 1
|
|
|
|
map MAP07 "AREA 7: castle"
|
|
next MAP08
|
|
sky1 SKYMNT02 0
|
|
music D_STRIKE
|
|
cluster 1
|
|
redirect Sigil map10
|
|
|
|
map MAP08 "AREA 8: Audience Chamber"
|
|
next MAP09
|
|
sky1 SKYMNT02 0
|
|
music D_SLIDE
|
|
cluster 1
|
|
|
|
map MAP09 "AREA 9: Castle: Programmer's Keep"
|
|
next MAP10
|
|
sky1 SKYMNT02 0
|
|
music D_TRIBAL
|
|
cluster 1
|
|
// These are the sky changes for the first 8 maps
|
|
specialaction "Programmer", ACS_Execute, 0, 1, 256
|
|
specialaction "Programmer", ACS_Execute, 0, 2, 256
|
|
specialaction "Programmer", ACS_Execute, 0, 3, 256
|
|
specialaction "Programmer", ACS_Execute, 0, 4, 256
|
|
specialaction "Programmer", ACS_Execute, 0, 5, 256
|
|
specialaction "Programmer", ACS_Execute, 0, 6, 256
|
|
specialaction "Programmer", ACS_Execute, 0, 7, 256
|
|
specialaction "Programmer", ACS_Execute, 0, 8, 256
|
|
|
|
// It seems that Strife was originally going to print the text
|
|
// from the C1TEXT lump when you move from map 9 to map 10, but
|
|
// that idea apparently got scrapped as the game developed.
|
|
|
|
map MAP10 "AREA 10: New Front Base"
|
|
next MAP11
|
|
sky1 SKYMNT01 0
|
|
music D_MARCH
|
|
cluster 1
|
|
|
|
map MAP11 "AREA 11: Borderlands"
|
|
next MAP12
|
|
sky1 SKYMNT01 0
|
|
music D_DANGER
|
|
cluster 1
|
|
|
|
map MAP12 "AREA 12: the temple of the oracle"
|
|
next MAP13
|
|
sky1 SKYMNT01 0
|
|
music D_MOOD
|
|
cluster 1
|
|
|
|
map MAP13 "AREA 13: Catacombs"
|
|
next MAP14
|
|
sky1 SKYMNT01 0
|
|
music D_CASTLE
|
|
cluster 1
|
|
|
|
map MAP14 "AREA 14: mines"
|
|
next MAP15
|
|
sky1 SKYMNT01 0
|
|
music D_DARKER
|
|
cluster 1
|
|
|
|
map MAP15 "AREA 15: Fortress: Administration"
|
|
next MAP16
|
|
sky1 SKYMNT01 0
|
|
music D_ACTION
|
|
cluster 1
|
|
|
|
map MAP16 "AREA 16: Fortress: Bishop's Tower"
|
|
next MAP17
|
|
sky1 SKYMNT01 0
|
|
music D_FIGHT
|
|
cluster 1
|
|
|
|
map MAP17 "AREA 17: Fortress: The Bailey"
|
|
next MAP18
|
|
sky1 SKYMNT01 0
|
|
music D_SPENSE
|
|
cluster 1
|
|
|
|
map MAP18 "AREA 18: Fortress: Stores"
|
|
next MAP19
|
|
sky1 SKYMNT01 0
|
|
music D_SLIDE
|
|
cluster 1
|
|
|
|
map MAP19 "AREA 19: Fortress: Security Complex"
|
|
next MAP20
|
|
sky1 SKYMNT01 0
|
|
music D_STRIKE
|
|
cluster 1
|
|
|
|
map MAP20 "AREA 20: Factory: Receiving"
|
|
next MAP21
|
|
sky1 SKYMNT01 0
|
|
music D_DARK
|
|
cluster 1
|
|
|
|
map MAP21 "AREA 21: Factory: Manufacturing"
|
|
next MAP22
|
|
sky1 SKYMNT01 0
|
|
music D_TECH
|
|
cluster 1
|
|
|
|
map MAP22 "AREA 22: Factory: Forge"
|
|
next MAP23
|
|
sky1 SKYMNT01 0
|
|
music D_SLIDE
|
|
cluster 1
|
|
|
|
map MAP23 "AREA 23: Order Commons"
|
|
next MAP24
|
|
sky1 SKYMNT01 0
|
|
music D_DRONE
|
|
cluster 1
|
|
|
|
map MAP24 "AREA 24: Factory: Conversion Chapel"
|
|
next MAP25
|
|
sky1 SKYMNT01 0
|
|
music D_PANTHR
|
|
cluster 1
|
|
|
|
map MAP25 "AREA 25: Catacombs: Ruined Temple"
|
|
next MAP26
|
|
sky1 SKYMNT01 0
|
|
music D_SAD
|
|
cluster 1
|
|
|
|
map MAP26 "AREA 26: proving grounds"
|
|
next MAP27
|
|
sky1 SKYMNT01 0
|
|
music D_INSTRY
|
|
cluster 1
|
|
|
|
map MAP27 "AREA 27: The Lab"
|
|
next MAP28
|
|
sky1 SKYMNT01 0
|
|
music D_TECH
|
|
cluster 1
|
|
|
|
map MAP28 "AREA 28: Alien Ship"
|
|
next MAP29
|
|
sky1 SKYMNT01 0
|
|
music D_ACTION
|
|
cluster 1
|
|
|
|
map MAP29 "AREA 29: Entity's Lair"
|
|
next EndGameS
|
|
sky1 SKYMNT01 0
|
|
music D_INSTRY
|
|
cluster 1
|
|
deathslideshow
|
|
|
|
map MAP30 "AREA 30: Abandoned Front Base"
|
|
next MAP31
|
|
sky1 SKYMNT01 0
|
|
music D_DRONE
|
|
cluster 1
|
|
|
|
map MAP31 "AREA 31: Training Facility"
|
|
next MAP01
|
|
sky1 SKYMNT01 0
|
|
music D_FIGHT
|
|
cluster 1
|
|
|
|
|
|
map MAP32 "AREA 1: Sanctuary"
|
|
next MAP33
|
|
sky1 SKYMNT02 0
|
|
music D_MAP1
|
|
cluster 2
|
|
|
|
map MAP33 "AREA 2: Town"
|
|
next MAP34
|
|
sky1 SKYMNT02 0
|
|
music D_MAP2
|
|
cluster 2
|
|
|
|
map MAP34 "AREA 3: Movement Base"
|
|
next EndBuyStrife
|
|
sky1 SKYMNT02 0
|
|
music D_MAP3
|
|
cluster 2
|
|
noallies
|
|
|
|
|
|
clusterdef 1
|
|
hub
|
|
|
|
clusterdef 2
|
|
hub
|
|
exittext T1TEXT
|
|
music d_fmfast
|
|
pic PANEL7
|
|
exittextislump
|
|
|
|
clearepisodes
|
|
episode MAP02 teaser MAP33
|
|
name "Quest for the Sigil"
|