mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-14 00:21:34 +00:00
748d7bf4b1
- Fixed: Although TypeInfos are now deleted at exit, their FlatPointers or ActorInfo data was not freed. I chose not to use a destructor to handle this, because then it would no longer be a POD type that can be statically initialized. - Fixed: Aliases were not deleted at exit. - Fixed: FWadCollection did not free its hash tables, lump info, full names, or the list of open files when destroyed. SVN r85 (trunk)
226 lines
4.5 KiB
C++
226 lines
4.5 KiB
C++
#include <stdlib.h>
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#include <ctype.h>
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#include <string.h>
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#include "globals.h"
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#include "substr.h"
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#include "dfa.h"
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inline char octCh(uint c){
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return '0' + c%8;
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}
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void prtCh(std::ostream &o, uchar c){
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uchar oc = talx[c];
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switch(oc){
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case '\'': o << "\\'"; break;
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case '\n': o << "\\n"; break;
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case '\t': o << "\\t"; break;
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case '\v': o << "\\v"; break;
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case '\b': o << "\\b"; break;
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case '\r': o << "\\r"; break;
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case '\f': o << "\\f"; break;
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case '\a': o << "\\a"; break;
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case '\\': o << "\\\\"; break;
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default:
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if(isprint(oc))
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o << (char) oc;
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else
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o << '\\' << octCh(c/64) << octCh(c/8) << octCh(c);
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}
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}
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void printSpan(std::ostream &o, uint lb, uint ub){
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if(lb > ub)
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o << "*";
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o << "[";
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if((ub - lb) == 1){
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prtCh(o, lb);
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} else {
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prtCh(o, lb);
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o << "-";
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prtCh(o, ub-1);
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}
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o << "]";
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}
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uint Span::show(std::ostream &o, uint lb){
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if(to){
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printSpan(o, lb, ub);
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o << " " << to->label << "; ";
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}
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return ub;
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}
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std::ostream& operator<<(std::ostream &o, const State &s){
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o << "state " << s.label;
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if(s.rule)
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o << " accepts " << s.rule->accept;
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o << "\n";
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++oline;
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uint lb = 0;
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for(uint i = 0; i < s.go.nSpans; ++i)
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lb = s.go.span[i].show(o, lb);
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return o;
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}
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std::ostream& operator<<(std::ostream &o, const DFA &dfa){
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for(State *s = dfa.head; s; s = s->next)
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{
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o << s << "\n\n";
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++oline;
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}
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return o;
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}
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State::State() : rule(NULL), link(NULL), kCount(0), kernel(NULL), action(NULL) {
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go.nSpans = 0;
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go.span = NULL;
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}
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State::~State(){
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delete [] kernel;
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delete [] go.span;
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}
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static Ins **closure(Ins **cP, Ins *i){
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while(!isMarked(i)){
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mark(i);
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*(cP++) = i;
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if(i->i.tag == FORK){
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cP = closure(cP, i + 1);
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i = (Ins*) i->i.link;
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} else if(i->i.tag == GOTO){
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i = (Ins*) i->i.link;
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} else
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break;
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}
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return cP;
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}
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struct GoTo {
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Char ch;
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void *to;
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};
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DFA::DFA(Ins *ins, uint ni, uint lb, uint ub, Char *rep)
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: lbChar(lb), ubChar(ub) {
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Ins **work = new Ins*[ni+1];
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uint nc = ub - lb;
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GoTo *goTo = new GoTo[nc];
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Span *span = new Span[nc];
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memset((char*) goTo, 0, nc*sizeof(GoTo));
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tail = &head;
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head = NULL;
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nStates = 0;
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toDo = NULL;
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findState(work, closure(work, &ins[0]) - work);
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while(toDo){
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State *s = toDo;
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toDo = s->link;
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Ins **cP, **iP, *i;
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uint nGoTos = 0;
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uint j;
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s->rule = NULL;
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for(iP = s->kernel; (i = *iP); ++iP){
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if(i->i.tag == CHAR){
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for(Ins *j = i + 1; j < (Ins*) i->i.link; ++j){
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if(!(j->c.link = goTo[j->c.value - lb].to))
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goTo[nGoTos++].ch = (Char)j->c.value;
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goTo[j->c.value - lb].to = j;
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}
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} else if(i->i.tag == TERM){
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if(!s->rule || ((RuleOp*) i->i.link)->accept < s->rule->accept)
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s->rule = (RuleOp*) i->i.link;
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}
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}
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for(j = 0; j < nGoTos; ++j){
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GoTo *go = &goTo[goTo[j].ch - lb];
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i = (Ins*) go->to;
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for(cP = work; i; i = (Ins*) i->c.link)
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cP = closure(cP, i + i->c.bump);
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go->to = findState(work, cP - work);
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}
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s->go.nSpans = 0;
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for(j = 0; j < nc;){
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State *to = (State*) goTo[rep[j]].to;
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while(++j < nc && goTo[rep[j]].to == to);
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span[s->go.nSpans].ub = lb + j;
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span[s->go.nSpans].to = to;
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s->go.nSpans++;
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}
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for(j = nGoTos; j-- > 0;)
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goTo[goTo[j].ch - lb].to = NULL;
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s->go.span = new Span[s->go.nSpans];
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memcpy((char*) s->go.span, (char*) span, s->go.nSpans*sizeof(Span));
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(void) new Match(s);
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}
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delete [] work;
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delete [] goTo;
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delete [] span;
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}
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DFA::~DFA(){
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State *s;
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while((s = head)){
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head = s->next;
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delete s;
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}
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}
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void DFA::addState(State **a, State *s){
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s->label = nStates++;
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s->next = *a;
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*a = s;
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if(a == tail)
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tail = &s->next;
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}
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State *DFA::findState(Ins **kernel, uint kCount){
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Ins **cP, **iP, *i;
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State *s;
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kernel[kCount] = NULL;
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cP = kernel;
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for(iP = kernel; (i = *iP); ++iP){
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if(i->i.tag == CHAR || i->i.tag == TERM){
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*cP++ = i;
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} else {
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unmark(i);
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}
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}
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kCount = cP - kernel;
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kernel[kCount] = NULL;
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for(s = head; s; s = s->next){
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if(s->kCount == kCount){
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for(iP = s->kernel; (i = *iP); ++iP)
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if(!isMarked(i))
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goto nextState;
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goto unmarkAll;
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}
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nextState:;
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}
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s = new State;
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addState(tail, s);
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s->kCount = kCount;
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s->kernel = new Ins*[kCount+1];
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memcpy(s->kernel, kernel, (kCount+1)*sizeof(Ins*));
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s->link = toDo;
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toDo = s;
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unmarkAll:
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for(iP = kernel; (i = *iP); ++iP)
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unmark(i);
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return s;
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}
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