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zdoom
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qzdoom
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188714dc14
qzdoom
/
src
/
rendering
/
vulkan
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Magnus Norddahl
188714dc14
- the light storage buffer is not dynamic
2019-04-28 23:51:09 +02:00
..
renderer
- the light storage buffer is not dynamic
2019-04-28 23:51:09 +02:00
shaders
- change FRenderState to store directly to the StreamData struct. This simplifies the vulkan backend and also allows the OpenGL backend to use the same uniform block transfer strategy in the future.
2019-04-20 04:16:01 +02:00
system
Merge remote-tracking branch 'remotes/origin/vulkan2'
2019-04-22 11:43:43 +02:00
textures
- allocate new texture descriptor pool if it is full
2019-04-09 14:06:24 +02:00
thirdparty
- added initial support of Vulkan renderer to Cocoa backend
2019-03-08 16:47:02 +02:00