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The following code which uses explicit class specifier led to a crash: class C { void F() { Object.Undefined(); } } |
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.. | ||
backend | ||
decorate | ||
vm | ||
zscript | ||
symbols.cpp | ||
symbols.h | ||
thingdef.cpp | ||
thingdef.h | ||
thingdef_data.cpp | ||
thingdef_properties.cpp | ||
types.cpp | ||
types.h |