mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-13 16:07:55 +00:00
47aacc45c8
They are not needed anywhere else. - Changed the HackHack hack for corrupt 256 pixel high textures that FMultiPatchTexture only calls a virtual function instead of doing any type checks of the patch itself. - Cleaned up the constant definitions in doomdata.h. - Moved the TEXTUREx structures from doomdata.h to multipatchtexture.cpp because they are used only in this one file. - Removed some more typedefs from r_defs.h and doomdata.h - Moved local polyobject data definitions from p_local.h to po_man.cpp. SVN r1012 (trunk)
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
// Emacs style mode select -*- C++ -*-
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Id:$
|
|
//
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
//
|
|
// This source is available for distribution and/or modification
|
|
// only under the terms of the DOOM Source Code License as
|
|
// published by id Software. All rights reserved.
|
|
//
|
|
// The source is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
// for more details.
|
|
//
|
|
// DESCRIPTION:
|
|
// Sky rendering.
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#ifndef __R_SKY_H__
|
|
#define __R_SKY_H__
|
|
|
|
extern int sky1shift, sky2shift;
|
|
|
|
extern int sky1texture, sky2texture;
|
|
extern fixed_t sky1pos, sky2pos;
|
|
extern fixed_t skytexturemid;
|
|
extern int skystretch;
|
|
extern fixed_t skyiscale;
|
|
extern fixed_t skyscale;
|
|
extern fixed_t skyheight;
|
|
|
|
// Called whenever the sky changes.
|
|
void R_InitSkyMap ();
|
|
|
|
#endif //__R_SKY_H__
|