qzdoom/src/g_doom
Christoph Oelckers 159c548c5a - Changed A_ChangeFlag so that it doesn't need to alter the flag
string. With strings being passed as names this is unsafe.
- Removed unused parameter types from the function parameter parser for
  DECORATE.
- Changed: All actor name parameters in DECORATE are now passed as 
  FNames, not as strings. 
- Fixed: The MAPINFO parser stored the RedirectType as a type pointer.
  But at this point DECORATE hasn't been read yet so this was limited to
  the internal classes.
- Fixed: TXT_NEED_IDCARD wasn't terminated with a ';'.
- Fixed: Strife's DeadRebel was missing its DoomEdNum.
- With names as type identifiers it is no longer necessary to remap
  the monster types to internal constants in A_BossDeath.
- Fixed: A_BossDeath got the string from a name - just to get a name from
  the string. Using the name directly is sufficient.


SVN r103 (trunk)
2006-05-10 15:07:14 +00:00
..
a_arachnotron.cpp May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
a_archvile.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_bossbrain.cpp - Removed ABossEye::Serialize because it didn't do anything. 2006-04-23 20:12:27 +00:00
a_bruiser.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_cacodemon.cpp SVN r81 (trunk) 2006-05-06 03:25:12 +00:00
a_cyberdemon.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_demon.cpp SVN r81 (trunk) 2006-05-06 03:25:12 +00:00
a_doomartifacts.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_doomglobal.h - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_doomhealth.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_doomimp.cpp SVN r81 (trunk) 2006-05-06 03:25:12 +00:00
a_doommisc.cpp - Fixed: A_SpawnItem() should use CopyFriendliness(). 2006-03-12 22:04:49 +00:00
a_doomplayer.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_doomweaps.cpp - Changed A_ChangeFlag so that it doesn't need to alter the flag 2006-05-10 15:07:14 +00:00
a_fatso.cpp - Changed A_ChangeFlag so that it doesn't need to alter the flag 2006-05-10 15:07:14 +00:00
a_keen.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_lostsoul.cpp SVN r81 (trunk) 2006-05-06 03:25:12 +00:00
a_painelemental.cpp - Changed A_ChangeFlag so that it doesn't need to alter the flag 2006-05-10 15:07:14 +00:00
a_possessed.cpp SVN r81 (trunk) 2006-05-06 03:25:12 +00:00
a_revenant.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_scriptedmarine.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_spidermaster.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
doom_sbar.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00