mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-14 00:21:34 +00:00
109 lines
1.6 KiB
Text
109 lines
1.6 KiB
Text
|
|
// Beast --------------------------------------------------------------------
|
|
|
|
ACTOR Beast
|
|
{
|
|
Health 220
|
|
Radius 32
|
|
Height 74
|
|
Mass 200
|
|
Speed 14
|
|
Painchance 100
|
|
Monster
|
|
+FLOORCLIP
|
|
SeeSound "beast/sight"
|
|
AttackSound "beast/attack"
|
|
PainSound "beast/pain"
|
|
DeathSound "beast/death"
|
|
ActiveSound "beast/active"
|
|
Obituary "$OB_BEAST"
|
|
DropItem "CrossbowAmmo", 84, 10
|
|
States
|
|
{
|
|
Spawn:
|
|
BEAS AB 10 A_Look
|
|
Loop
|
|
See:
|
|
BEAS ABCDEF 3 A_Chase
|
|
Loop
|
|
Missile:
|
|
BEAS H 10 A_FaceTarget
|
|
BEAS I 10 A_CustomComboAttack("BeastBall", 32, random[BeastAttack](1,8)*3, "beast/attack")
|
|
Goto See
|
|
Pain:
|
|
BEAS G 3
|
|
BEAS G 3 A_Pain
|
|
Goto See
|
|
Death:
|
|
BEAS R 6
|
|
BEAS S 6 A_Scream
|
|
BEAS TUV 6
|
|
BEAS W 6 A_NoBlocking
|
|
BEAS XY 6
|
|
BEAS Z -1
|
|
Stop
|
|
XDeath:
|
|
BEAS J 5
|
|
BEAS K 6 A_Scream
|
|
BEAS L 5
|
|
BEAS M 6
|
|
BEAS N 5
|
|
BEAS O 6 A_NoBlocking
|
|
BEAS P 5
|
|
BEAS Q -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// Beast ball ---------------------------------------------------------------
|
|
|
|
ACTOR BeastBall
|
|
{
|
|
Radius 9
|
|
Height 8
|
|
Speed 12
|
|
FastSpeed 20
|
|
Damage 4
|
|
Projectile
|
|
-ACTIVATEIMPACT
|
|
-ACTIVATEPCROSS
|
|
-NOBLOCKMAP
|
|
+WINDTHRUST
|
|
+SPAWNSOUNDSOURCE
|
|
RenderStyle Add
|
|
SeeSound "beast/attack"
|
|
States
|
|
{
|
|
Spawn:
|
|
FRB1 AABBCC 2 A_SpawnItemEx("Puffy", random2[BeastPuff]()*0.015625, random2[BeastPuff]()*0.015625, random2[BeastPuff]()*0.015625,
|
|
0,0,0,0,SXF_ABSOLUTEPOSITION, 64)
|
|
Loop
|
|
Death:
|
|
FRB1 DEFGH 4
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// Puffy --------------------------------------------------------------------
|
|
|
|
ACTOR Puffy
|
|
{
|
|
Radius 6
|
|
Height 8
|
|
Speed 10
|
|
+NOBLOCKMAP
|
|
+NOGRAVITY
|
|
+MISSILE
|
|
+NOTELEPORT
|
|
+DONTSPLASH
|
|
RenderStyle Add
|
|
States
|
|
{
|
|
Spawn:
|
|
FRB1 DEFGH 4
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
|