..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
deadguy.bmp
eaxedit.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
fb_d3d9.cpp
- refactored FDynamicColormap out of sector_t.
2017-03-15 22:04:59 +01:00
fb_d3d9_wipe.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
fb_ddraw.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
hardware.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
hardware.h
Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work
2017-03-09 19:09:13 +01:00
helperthread.cpp
helperthread.h
i_cd.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_crash.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_dijoy.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_input.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_input.h
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_keyboard.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_main.cpp
- move r_utility globals into r_viewpoint and r_viewwindow
2017-03-11 23:28:07 +01:00
i_mouse.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_rawps2.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_specialpaths.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_system.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
i_system.h
cleanup of MIDI code dependencies
2017-03-10 19:08:36 +01:00
i_xinput.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
icon1.ico
optwin32.h
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
rawinput.h
resource.h
- More options for the IWAD picker.
2016-12-22 11:26:23 +01:00
st_start.cpp
- added support for reading JASC palette files. I hope it's correct, considering I have no such files to test. The format should be simple enough, though.
2017-03-14 12:16:42 +01:00
wglext.h
win32gliface.cpp
- fixed: When vr_quadbuffering is on and context creation fails, first retry without it before falling back on the compatibility handler.
2017-03-14 13:50:33 +01:00
win32gliface.h
Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work
2017-03-09 19:09:13 +01:00
win32iface.h
Merge branch 'make-qzdoom-gzdoom-again' of https://github.com/raa-eruanna/qzdoom into 3.0_work
2017-03-09 19:09:13 +01:00
win32swiface.h
- refactored FDynamicColormap out of sector_t.
2017-03-15 22:04:59 +01:00
win32video.cpp
- finally managed to get rid of the DWORD type.
2017-03-10 19:46:22 +01:00
winres.h
zdoom.exe.manifest
Change DPI Awareness to per-monitor on Windows8.1+
2016-12-10 10:30:23 +01:00
zdoom.rc
- Make QZDoom GZDoom again!
2017-03-09 11:51:42 -05:00